[TI-BASIC] Cool Menu
Moderator: MaxCoderz Staff
[TI-BASIC] Cool Menu
How can you make cool in game menu's in basic?
Could you help me with a code or some tips or tricks?
Could you help me with a code or some tips or tricks?
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- Calc King
- Posts: 1513
- Joined: Sat 05 Aug, 2006 7:22 am
Menu("Title","item1",label,"item2",label2....
better yet
Menu(sub(Str0,x,16),sub(Str0,x+16,14)....
but if you feel like doing it the hard way..
http://www.freewebs.com/lawcompany/KEYMAP.8xp
i wrote it when i was a bit bored, looks cool though, feel free to use it in any of your games
screeny
as you can see it supports jumping to the end, inversing the part it is at, things like that..
sometimes it thinks up/graph is 7 (that's in xLIB tr1p..) but the keys are just to show what it could do
i could have done something similar with a variable menu, but doing it yourself is much cooler
better yet
Menu(sub(Str0,x,16),sub(Str0,x+16,14)....
but if you feel like doing it the hard way..
http://www.freewebs.com/lawcompany/KEYMAP.8xp
i wrote it when i was a bit bored, looks cool though, feel free to use it in any of your games
screeny
as you can see it supports jumping to the end, inversing the part it is at, things like that..
sometimes it thinks up/graph is 7 (that's in xLIB tr1p..) but the keys are just to show what it could do
i could have done something similar with a variable menu, but doing it yourself is much cooler
-
- Calc King
- Posts: 1513
- Joined: Sat 05 Aug, 2006 7:22 am
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- Extreme Poster
- Posts: 340
- Joined: Fri 07 Jul, 2006 2:39 pm
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- Extreme Poster
- Posts: 340
- Joined: Fri 07 Jul, 2006 2:39 pm
-
- Calc King
- Posts: 1513
- Joined: Sat 05 Aug, 2006 7:22 am