Space Station Pheta
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- Calc King
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- Joined: Sun 27 Mar, 2005 4:06 am
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- Calc King
- Posts: 2195
- Joined: Sun 27 Mar, 2005 4:06 am
- Location: sleeping
- Contact:
I think I may have found a bug. When I was playing the game, I paused it, and set down the calc. A little bit later(after calc had turned off), I unpaused it, and accidentally killed the character. When the level started again, there were a bunch of random tiles across the screen, including multiple copies of the character. I could move around a bit in this strange environment.
In Memory of the Maxcoderz Trophy
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- Calc King
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I think I landed on spikes, but I could have just fallen too far.
I should have been able to use my next life. I ended up with a bunch of random tiles covering the screen, including a few of the character. I could move around on the wierdly placed blocks a little, but I got stuck quickly.
I have also had a few ram clears(I don't really care, as I had everything archived). I think it may have to do with this program in some way, as I didn't have any problem before I used this program.
Otherwise, the game is fun. One thing though. could you make it so that if you beat a few levels, you can start after them from then on? It's annoying to keep having to do the first levels over and over again.
I should have been able to use my next life. I ended up with a bunch of random tiles covering the screen, including a few of the character. I could move around on the wierdly placed blocks a little, but I got stuck quickly.
I have also had a few ram clears(I don't really care, as I had everything archived). I think it may have to do with this program in some way, as I didn't have any problem before I used this program.
Otherwise, the game is fun. One thing though. could you make it so that if you beat a few levels, you can start after them from then on? It's annoying to keep having to do the first levels over and over again.
In Memory of the Maxcoderz Trophy
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- Calc King
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- Joined: Sun 27 Mar, 2005 4:06 am
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CrunchyOS has never done that before. In fact, it has special RAM protection, so that crashes that would clear the RAM in mirage don't clear the ram, or corrupt the program that crashed. I haven't had a probem until Space Station Pheta.
Anyway, it doesn't really bother me. I don't keep anything in Ram.
I may have found something. Does your program use the lists? In my memory, the lists give me the ERR:MEMORY error. They don't show any size. Also, I think one of the ram clears happened when I tried to delete the lists.
Also, somehow looking at the lists in the memory menu put some wierd text on the screen. This happened before after playing your game.
Anyway, it doesn't really bother me. I don't keep anything in Ram.
I may have found something. Does your program use the lists? In my memory, the lists give me the ERR:MEMORY error. They don't show any size. Also, I think one of the ram clears happened when I tried to delete the lists.
Also, somehow looking at the lists in the memory menu put some wierd text on the screen. This happened before after playing your game.
In Memory of the Maxcoderz Trophy
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- Calc King
- Posts: 2195
- Joined: Sun 27 Mar, 2005 4:06 am
- Location: sleeping
- Contact:
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- Calc King
- Posts: 2195
- Joined: Sun 27 Mar, 2005 4:06 am
- Location: sleeping
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Some have said they are making them, but I don't have them yet.
The info will be out soon. I am making an easy to use visual walkthrough in html with plenty of screenshots. The part you probably will use is the appendix, it tells you what the tiles do from every direction and such. The beginning is for people who haven't played SSP or used CalcGS.
The info will be out soon. I am making an easy to use visual walkthrough in html with plenty of screenshots. The part you probably will use is the appendix, it tells you what the tiles do from every direction and such. The beginning is for people who haven't played SSP or used CalcGS.
threefingeredguy wrote: The info will be out soon. I am making an easy to use visual walkthrough in html with plenty of screenshots. The part you probably will use is the appendix, it tells you what the tiles do from every direction and such. The beginning is for people who haven't played SSP or used CalcGS.
Sounds great! I can't wait to try it out.
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