Space Station Pheta
Moderator: MaxCoderz Staff
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- Calc King
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Space Station Pheta
Has anyone ever played the classic mac game "Space Station Pheta"? its old enough that you could get a mac os 7.1 emu on ur pc for free cause i bet a system 7.1 emu is not really in demand anymore so you can get it free easy.
if anyone wants to dl a free mac emulator or happens to find a pc version, play it and tell me f you think it would be a good calc port. I personally love the game, and im looking forward to start development when me and the unknown one finish our rpg.
if anyone wants to dl a free mac emulator or happens to find a pc version, play it and tell me f you think it would be a good calc port. I personally love the game, and im looking forward to start development when me and the unknown one finish our rpg.
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- Calc King
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- Calc King
- Posts: 2195
- Joined: Sun 27 Mar, 2005 4:06 am
- Location: sleeping
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- Calc King
- Posts: 2195
- Joined: Sun 27 Mar, 2005 4:06 am
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and..
3) Tiny dude apparently looks quite similar, and since I have a full sheet of animated frames for tiny dude, it'd be even easier to port!
..Right?
3) Tiny dude apparently looks quite similar, and since I have a full sheet of animated frames for tiny dude, it'd be even easier to port!
..Right?
[Gridwars Score] - E: 1860037 M: 716641 H: 261194
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- Calc King
- Posts: 2195
- Joined: Sun 27 Mar, 2005 4:06 am
- Location: sleeping
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- Calc King
- Posts: 2195
- Joined: Sun 27 Mar, 2005 4:06 am
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Ok i sat down yesterday at 3 and programmed straight till the power went out at 9. i made a working version you can go up and down ladders, across platforms and die if you fall too far/onto spikes. i still need to add in jumping, tubes, Oxygen, bonus points, lives, keys, doors, trampolines, destructible boxes, and teleporters. but that means regular blocks, ladders, and spikes are done, as well as the mapper. so id say im 50% done, which is good for a 6 hour programming stretch with a 1 hour family guys break. Thanks to darkauron for his tiny dude sprites. ill post some screen shots soon. sooner than the harry potter ones, that project is encountering problems.
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- Calc King
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- Joined: Sun 27 Mar, 2005 4:06 am
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beta with first level is ready. I tested it thoroughly and found no bugs execpt 1 time, but it wasnt a calc crashin bug. i died after falling only a small amount as opposed to a larger distance.
does anyone want to test it? its not redy for a real release like on cg or ticalc.org, but i am willing to upload the beta for you guys to test and make suggestions on. 1 reply will get it posted.
does anyone want to test it? its not redy for a real release like on cg or ticalc.org, but i am willing to upload the beta for you guys to test and make suggestions on. 1 reply will get it posted.