xLIB Examples
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- tr1p1ea
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xLIB Examples
I thought that it might be a good idea to have a thread devoted to xLIB examples. If anyone has any small demos using the xLIB APP please post them here .
Here is the simple demo which is now included in the ticalc.org release:
http://www.ticalc.org/archives/files/fi ... 35907.html
*note that you might have to wait a few days for ticalc.org to update the file.
There is a small challenge out for people to try and optimise the example for speed ... lets see if we can get it running fast .
temp link: http://s4.yousendit.com/d.aspx?id=01593 ... EUCKE42HHA
Here is the simple demo which is now included in the ticalc.org release:
http://www.ticalc.org/archives/files/fi ... 35907.html
*note that you might have to wait a few days for ticalc.org to update the file.
There is a small challenge out for people to try and optimise the example for speed ... lets see if we can get it running fast .
temp link: http://s4.yousendit.com/d.aspx?id=01593 ... EUCKE42HHA
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-you oughta add the flash gordan like capabilities, as flash gordan sucks
-you oughta add line, rect, polygon, circle, arc, ect, supput (with out over write)
-have a function to draw a sprite over the entire screen (good for inviromental stuff, like animated rain)
-have the direct imput enabled with support for multiple keys
-more than ten pics, and have xlib be able to generate those +9 pics
-if you get the time, a 16X16 tile mapper
-you oughta add line, rect, polygon, circle, arc, ect, supput (with out over write)
-have a function to draw a sprite over the entire screen (good for inviromental stuff, like animated rain)
-have the direct imput enabled with support for multiple keys
-more than ten pics, and have xlib be able to generate those +9 pics
-if you get the time, a 16X16 tile mapper