Blue World - Quest
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- VahnRPG
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- Joined: Mon 20 Dec, 2004 10:44 pm
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well, for the maps, i hope to be drawing them a bit better now. My new map system allows a bit more freedom than using Calc GS to attempt to draw the tiles.
As far as the exp system, yeah, that's in there now. I decided to make the leveling system independant from the endings so it doesn't force you to get to level 10 before it'll allow you to complete the game (although, it was much easier to get to level 10 than the rest of the conditions XD). I'm still working on how far it'll allow you to level up, but the way it goes now is that it'll display how much EXP you need to level up, and decrease from that whenever you gain EXP until the counter reaches 0 and then you level up. Theoretically, I could do this all the way until you reach 65535 exp needed to level up, and after that you wouldn't level up any more. No clue how far that'd be, however
And gameplay...well, I'm planning on using the new map system to make even more hidden paths so the curious can attempt to explore. And it won't be a matter of beating the game X number of times to gain access to the paths. I decided that that was a bad way of doing things to try and get replay value >.>
As far as the exp system, yeah, that's in there now. I decided to make the leveling system independant from the endings so it doesn't force you to get to level 10 before it'll allow you to complete the game (although, it was much easier to get to level 10 than the rest of the conditions XD). I'm still working on how far it'll allow you to level up, but the way it goes now is that it'll display how much EXP you need to level up, and decrease from that whenever you gain EXP until the counter reaches 0 and then you level up. Theoretically, I could do this all the way until you reach 65535 exp needed to level up, and after that you wouldn't level up any more. No clue how far that'd be, however
And gameplay...well, I'm planning on using the new map system to make even more hidden paths so the curious can attempt to explore. And it won't be a matter of beating the game X number of times to gain access to the paths. I decided that that was a bad way of doing things to try and get replay value >.>
I'd rather be a nobody remembered by someone than a somebody remembered by noone.
'Boku' can't save the world - Blaze Rennaul
--'Boku' doesn't have to... - Klyne Ryuuno
Blue World - Coming soon
'Boku' can't save the world - Blaze Rennaul
--'Boku' doesn't have to... - Klyne Ryuuno
Blue World - Coming soon
- VahnRPG
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easier said than done, believe me....
I'd rather be a nobody remembered by someone than a somebody remembered by noone.
'Boku' can't save the world - Blaze Rennaul
--'Boku' doesn't have to... - Klyne Ryuuno
Blue World - Coming soon
'Boku' can't save the world - Blaze Rennaul
--'Boku' doesn't have to... - Klyne Ryuuno
Blue World - Coming soon
- VahnRPG
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the majority of the game is taken up by the battle system, not the story. all those special attacks and whatnot
I'd rather be a nobody remembered by someone than a somebody remembered by noone.
'Boku' can't save the world - Blaze Rennaul
--'Boku' doesn't have to... - Klyne Ryuuno
Blue World - Coming soon
'Boku' can't save the world - Blaze Rennaul
--'Boku' doesn't have to... - Klyne Ryuuno
Blue World - Coming soon
- VahnRPG
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no no
the filesize on the COMPUTER is 190k yes, but when you transfer it to the CALC it'll only be about half that...like 85k i think
the filesize on the COMPUTER is 190k yes, but when you transfer it to the CALC it'll only be about half that...like 85k i think
I'd rather be a nobody remembered by someone than a somebody remembered by noone.
'Boku' can't save the world - Blaze Rennaul
--'Boku' doesn't have to... - Klyne Ryuuno
Blue World - Coming soon
'Boku' can't save the world - Blaze Rennaul
--'Boku' doesn't have to... - Klyne Ryuuno
Blue World - Coming soon
- VahnRPG
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- Joined: Mon 20 Dec, 2004 10:44 pm
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abnormally large for a reason...those sprites ain't cheap and there's a lot of 'em...like...180 pictures just for battle alone. why do you think i made it into an app in the first place?
I'd rather be a nobody remembered by someone than a somebody remembered by noone.
'Boku' can't save the world - Blaze Rennaul
--'Boku' doesn't have to... - Klyne Ryuuno
Blue World - Coming soon
'Boku' can't save the world - Blaze Rennaul
--'Boku' doesn't have to... - Klyne Ryuuno
Blue World - Coming soon
Okay, I have a suggestion. How bout make it so 2nd is the select button. Maybe this is just me, but I find it annoying to have to reach my poor little thumb all the way down to the enter button. Also, I know it's harder to save and it would take up more space, but it behooves me to be able to move smoothly, as in, no snapping to a grid. The battle system is cool though.
bananas... o.o
- VahnRPG
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why? what purpose could it possibly have? besides, it's as you said, a pain in the ass to work with. "Let's see...is he trying to talk to that person, or exit the map?"
and it's not THAT far of a reach, especially when the 2nd button has a different purpose and when you actually are using the enter keys your not really touching the other buttons...maybe if it was a sidescrolling, high action game or somethin...
and it's not THAT far of a reach, especially when the 2nd button has a different purpose and when you actually are using the enter keys your not really touching the other buttons...maybe if it was a sidescrolling, high action game or somethin...
I'd rather be a nobody remembered by someone than a somebody remembered by noone.
'Boku' can't save the world - Blaze Rennaul
--'Boku' doesn't have to... - Klyne Ryuuno
Blue World - Coming soon
'Boku' can't save the world - Blaze Rennaul
--'Boku' doesn't have to... - Klyne Ryuuno
Blue World - Coming soon
- VahnRPG
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- Posts: 331
- Joined: Mon 20 Dec, 2004 10:44 pm
- Location: Earth...currently...
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vahn has a point there? to what point?
as for the hit enter in battles, i think i can add that in...but at this point i'm not even sure i'll be using the same menu routines. that and the fact that the way that is set up is more of a delaying tactic on my part. since 2nd is the same button for going to the status screens and whatnot, hitting 2nd through text boxes and whatnot might get you to the menu, thus delaying whatever rush you would happen to be in that would also be affected by having an enter key...
as for the hit enter in battles, i think i can add that in...but at this point i'm not even sure i'll be using the same menu routines. that and the fact that the way that is set up is more of a delaying tactic on my part. since 2nd is the same button for going to the status screens and whatnot, hitting 2nd through text boxes and whatnot might get you to the menu, thus delaying whatever rush you would happen to be in that would also be affected by having an enter key...
I'd rather be a nobody remembered by someone than a somebody remembered by noone.
'Boku' can't save the world - Blaze Rennaul
--'Boku' doesn't have to... - Klyne Ryuuno
Blue World - Coming soon
'Boku' can't save the world - Blaze Rennaul
--'Boku' doesn't have to... - Klyne Ryuuno
Blue World - Coming soon