[Staff][Dev] Project Dark
Moderator: MaxCoderz Staff
[Staff][Dev] Project Dark
After Tankies is finished, I'll be starting a new project. Until after then, I won't give any details on it, except for what's in this post. I've been planning on it and thinking about what I want to do in it, and I'm figuring it probably won't be able to fit on a regular ti-83+, even with compression.
The project will be very involved, with *MANY* sprite images, LOTS of data, and a ton of flexibility and variance to boot. I'm promising myself to not work on any other side projects once I start this. It'll be that big. In fact this is the kind of project I've been planning for years, it's just now evolving in my head.
And it'll be in full blown z80, in grayscale. Not only that but I might be using Jim's RGP for the grayscale, hopefully taking full advantage of the crystal timers for speed and perfection.
I'm not going to say what kind of game it'll be, any names, or any ideas. I'm just simply announcing that I *will* start this after Tankies.
Until then ideas might totally change, or stay the same. Only time can say what'll happen, so.. discuss about this if you wish, I'm just here to say I've got future plans.
The project will be very involved, with *MANY* sprite images, LOTS of data, and a ton of flexibility and variance to boot. I'm promising myself to not work on any other side projects once I start this. It'll be that big. In fact this is the kind of project I've been planning for years, it's just now evolving in my head.
And it'll be in full blown z80, in grayscale. Not only that but I might be using Jim's RGP for the grayscale, hopefully taking full advantage of the crystal timers for speed and perfection.
I'm not going to say what kind of game it'll be, any names, or any ideas. I'm just simply announcing that I *will* start this after Tankies.
Until then ideas might totally change, or stay the same. Only time can say what'll happen, so.. discuss about this if you wish, I'm just here to say I've got future plans.
Last edited by DarkAuron on Wed 29 Jun, 2005 7:34 pm, edited 2 times in total.
[Gridwars Score] - E: 1860037 M: 716641 H: 261194
- dysfunction
- Calc Master
- Posts: 1454
- Joined: Wed 22 Dec, 2004 3:07 am
- Location: Through the Aura
@thecheat: I changed my avatar to a 4 level grayscale pic of Auron's head, which I created by converting in iStudio and then doing a bunch of editing. As for the sprites, thanks for the offer but I'm going for a specific style and your pixel art is far too different.
Last edited by DarkAuron on Sat 25 Jun, 2005 12:02 pm, edited 1 time in total.
[Gridwars Score] - E: 1860037 M: 716641 H: 261194
It's too big to be a sprite, but for your first one that's pretty good! It almost looks hand-drawn with a pencil A few things to note though: The head needs to be rounded more, the arms look rather disfigured and either the legs are too long or the arms are too short, it's hard to tell. The waist seems a bit too large or at least the thighs do, and the feet should be about the same size. Also you *might* want to add a bit more hair, but the hair that's there, being all wavy is really cool That's a good start, it's just too big to be a sprite. Sprites on the calc are almost always 16x24 or less, depending on what kind of sprite it is. Some people think that even 16x24 is too big.
Last edited by DarkAuron on Sat 25 Jun, 2005 12:02 pm, edited 1 time in total.
[Gridwars Score] - E: 1860037 M: 716641 H: 261194
- Jim e
- Calc King
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- Location: SXIOPO = Infinite lives for both players
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DA's a talented pixel artist by himself. And the sound of this project he whats to do pretty much every thing him self.thecheat wrote:it sounds like you're going for a more ah japenese style pixil art correct...?
if so well oh well you could tell what you want it to look like because I would like to try...
But come now DA, a little hint would be nice. Role playing?
- dysfunction
- Calc Master
- Posts: 1454
- Joined: Wed 22 Dec, 2004 3:07 am
- Location: Through the Aura
A good chunk of my life I suppose It all started with the desire to make my own characters and pixel art for my RM2k project. After getting some advice from some great artists I started developing my own style, and I continue to get better, teaching myself to fix things and make them look better, more detailed, and less choppy even at such small spaces. It takes patience, dedication, and love for your own art to keep at it.
Last edited by DarkAuron on Sat 25 Jun, 2005 12:02 pm, edited 1 time in total.
[Gridwars Score] - E: 1860037 M: 716641 H: 261194
Okay, I've got a fun idea, kindof like a personal game: each day I'll either vow myself to work on tankies for at least 30 minutes, OR if I fail to meet this, release another small bit of info about the upcoming project. I want to keep it rather secret but if I don't work on tankies, it deserves to be spilled out. Nyahahaha! Even more so, I'll post a daily update on my site (which I'll give a link to) on what I did for tankies. This'll be good.
Last edited by DarkAuron on Sat 25 Jun, 2005 12:02 pm, edited 1 time in total.
[Gridwars Score] - E: 1860037 M: 716641 H: 261194