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Posted: Mon 13 Feb, 2006 5:31 pm
by thegamefreak0134
If I can talk my friend into it, we can get at least a character on-screen moving without too much trouble. He's really good at decoding old games physics by the pixel and all, so it will be guaranteed accurate if it gets up. I don't have the time to go all out on something like that because (1) I'm still learning, and (2) I have the pokemon project goinng at the moment, pretty much full steam ahead.

Posted: Mon 13 Feb, 2006 11:46 pm
by DigiTan
If you're wanting a head-start on graphics, tr1p1ea did a sprite demo that involved some awesome Kirby & Kirby Level artwork.

Image

A few more at: http://www.freewebs.com/tr1p1ea/Pages/kirby.htm

Posted: Tue 14 Feb, 2006 4:28 am
by kalan_vod
Wow, that looks very impressive! I think that is great for a z80 kirby (reminds me of mario).

Posted: Tue 14 Feb, 2006 8:27 am
by kv83
I already knew that ss I think... back then I thought that when kirby is "flying' he looks like a kirby with the syndrom of down.... I still think so :?

Posted: Tue 14 Feb, 2006 9:41 am
by tr1p1ea
I did not do that demo shown in the screenshot ... That was Iambian wasnt it?

The stuff at the FreeWebs site is mine though.

Posted: Tue 14 Feb, 2006 4:38 pm
by DJ_O
OMG that look awesome O_O i wish I could play this now

about tr1p1ea demo that was a different one: Imagein grayscale

Posted: Tue 14 Feb, 2006 5:24 pm
by kalan_vod
ROFL, Kirby looks mad in the gs ss :D.

Posted: Tue 14 Feb, 2006 9:26 pm
by DigiTan
I guess he's mad he hasn't gotten his debut on Z80 yet. All in good time, star warrior, all in good time. 8)

Posted: Tue 14 Feb, 2006 9:30 pm
by kalan_vod
Lol digitan! I hope this means someone will work on it ^.^.

Posted: Wed 15 Feb, 2006 4:37 am
by Madskillz
bonafide made that demo I believe, I actually talked with him a while back...sadly he lost all his files when I believe his comp crashed.
I still wanna see kirby done, I have sprites and tiles gs and b&w all ready made up you know. :wink:

Posted: Sat 18 Feb, 2006 6:34 pm
by DigiTan
I'd like to pick this one up, but unless someone else did all the graphics, I'd be too swamped to do it.

Posted: Sat 18 Feb, 2006 6:50 pm
by kalan_vod
Madskillz wrote:I still wanna see kirby done, I have sprites and tiles gs and b&w all ready made up you know. :wink:
:D

Posted: Mon 20 Feb, 2006 10:29 pm
by DigiTan
Well I think a Kirby prog would be a gaming goldmine. Maybe I could pick this one up (with some graphics help). It's got enough similarities to the Sonic project to do both simultaneously; and luckily, I still have it on my oldschool gameboy.

Posted: Tue 21 Feb, 2006 3:21 am
by Madskillz
digi, you come look me up when you want the graphics, I have some enemies, a full set of kirby movements (no more looking evil when he flys tr1p! :wink: ), tiles, and a titlescreen. (Which I wouldnt mind changing) I worked on a little greyscale demo earlier, like back when this thread just started and spencer didnt think kirby would be possible in greyscale. I wanted to see if I could prove him wrong. I have the jumping, scrolling done. Gotta work on flying but couldnt that be done if I just modified my jumping routine? That would be simple enough...hmm
:?

Posted: Tue 21 Feb, 2006 1:48 pm
by thegamefreak0134
Gotta work on flying but couldnt that be done if I just modified my jumping routine? That would be simple enough...hmm
Sure. Just when he's flying, (1) don't let him fall as fast, and then when he's jumping mid-flight (2) Don't make the jump nearly as ... well ... exciting.