I know this is announce your projects forum, but if someone has free time. I'd like for someone to make a program that flips the screen at 90 degreees, allowing you to have 16 columns and 8 rows. I'm starting to undertsand, well not really, ASM lang, and its something that I want to use for games.
If the moderators see fit, I don't care where this post goes, as long as its replied to.
Edit kv83: Changed title
Working on my FastRPL physics sim.
Game in planning stages.
on the 82/83 line, there are only 12 columns. 85/86 have 16.
Why would you need this flipped around screen? You would end up with empty space on the sides (4 columns worth). Why kind of game are you looking to make with this setup?
can you make a program or app, I think app would be better, since i need the effects to stay, unless you can make a program that flips text, and sprites.
Working on my FastRPL physics sim.
Game in planning stages.
Ok, you haven't given any info on want you really want, and what you need it for. Be specific, also i don't think anyone would make an app just to flip the screen, seems pointless when you could just have all the sprite rotated.
I have a program idea in my head. Of course, an idea can surface and go under in a sec, but I have something in mind.
Like, for example, if I were to make something like tetris, or an arcade style game that involves vertical scrolling, but not horizontal scrolling.
Working on my FastRPL physics sim.
Game in planning stages.
Yeah, you make very little sense, but:
@blueskies: the 82/83 has 16 rows on the homescreen, only twelve if you use 8x8 sprites, technically 8 columns (columns are up and down, like the column of a building...).
ooh, I wasn't thinking about the homescreen, as in BASIC programming, or normal math entry. I was thinking about 8x8 tiles, and how many fit onto the screen. You're right though, the homescreen is 16x8.