Illusiat 12 (a.k.a the Home Screen Liberation Front)

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DJ_O
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Re: Illusiat 12 (a.k.a the Home Screen Liberation Front)

Post by DJ_O »

DarkAuron wrote:
Kevin wrote:-breakable limits. Those who played Final Fantasy X might know what they are.
:excited: :twisted: :shockedpuzzled: :mrgreen: :o :) :worship: :alien: 8) :yes:
Is that meant to be good or bad? :P

(well the Break MP limit is secret though and very hard to find *spoiler*)


As for now the programs that arent translated yet are LB4, LB5, LB6, LB7, LB8 and LB9 (boss data). LB3 is underway

EDIT: WAIT! I am st00pid! There is no prgmLB9 :oops:
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Post by DJ_O »

FINALLY the game is fully translated (I think)! :D

I'll back up on my bro calc then test it a bit to see if I didnt forgot anything
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Post by Shadow Phoenix »

the problem of knowing how to programm ASM/BASIC, is that it is so easy to cheat....
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Post by DJ_O »

hmm in asm its almost impossible, unless you use a Hex editor. In BASIC it's easy (except in RL3 compressed save files and reuben encrypted save files) but not that much (especially when the save file are very long). I got an hard time hacking Ilusiat 12 save file because I havent touched it since christmas 2002
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Re: Illusiat 12 (a.k.a the Home Screen Liberation Front)

Post by DarkAuron »

Kevin wrote:
DarkAuron wrote:
Kevin wrote:-breakable limits. Those who played Final Fantasy X might know what they are.
:excited: :twisted: :shockedpuzzled: :mrgreen: :o :) :worship: :alien: 8) :yes:
Is that meant to be good or bad? :P
Good :yes:
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Post by DJ_O »

thanks (well now I notice the worship emoticon *hides* )


I found a few parts of text that were not translated so I fixed them, also ther was text showing up at the wrong place of the screen so I fixed them too. To tet I simply hacked my save file to have LV 99, 9999 HP, 999 MP, 99999999 GP and lot of exp, or it would take me months of testing :P . Unfortunately I cannot have more than 99 LV at this point of the game so I will have to wait before raising my stats to LV 255, 99999 HP and 9999 MP. I am now starting playing Chapter 3 (it took me about 4-5 hours to get to it by starting the game at level 99 :P)
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Post by tr1p1ea »

Wow, you werent joking when you said that this game was long :).
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Post by DJ_O »

well, I need to get to chpter 10 :P at least there is cool surprise in the story so it's cool to replay it all even if I made it :)
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Post by DJ_O »

Dang it! I still find bugs I never saw before in the game. I really have very bad memories about this RPG (months and months of debugging). Now when I exit the cave to the other side (the upper exit, not the Zebuth Grave) I go back to Jexx village. I'll have to take a look at this. This is weird because I never got this bug before and my brother tested it. Maybe I messed around with stuff in the english version :P

EDIT: nevermind I am stupid. I realized that I setted a wrong variable to I% by hacking the game (to speeed up debugging), there is no bug at all :P
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Post by tr1p1ea »

Well i usppose that is always a problem with large programs, the oppurtunity for bugs rises :x.
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Post by DJ_O »

Dang stupid VTI rom dumper!!!! Now all ROMs I dump doesnt work anymore, all waste of time, so because of that I have to use the crappy flash debugger. Here is a screenshot of the middle of the game (a new one should show up soon)
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Again sorry about the ASCII graphics, but remember that it's pure BASIC written 2.5 years ago and there is a few display bugs with new english text I need to fix in chapter 5 :oops:
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Post by lloydkirk1989 »

The graphics are actually pretty good. definitely, a clasic rpg... :)
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Post by DarkerLine »

Kevin wrote:hmm in asm its almost impossible, unless you use a Hex editor.
Read: quite easy actually :wink:
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Post by DJ_O »

Hmm what comes to my mind is Dwedit dissasembler only :P . I am wondering how for example you hack Desolate save data? :twisted: :twisted: :twisted:
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Post by tr1p1ea »

Well, it would be possible ... but you would have to know where to look. Then again the game isnt overly difficult or long, so i guess there would be no point.
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