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Posted: Wed 05 Dec, 2007 7:12 pm
by Timendus
Is it me or is your sky box getting shaded?

Posted: Wed 05 Dec, 2007 7:41 pm
by Toaster
Well I guess you could call it shading.. :) lol if changing the whole color lighter or darker is shading then yes I am using a shader. :P I how ever cant change the color of it in real time IE go from blue to red.. only the lighter or darker.

Posted: Wed 05 Dec, 2007 9:05 pm
by Super Speler
I think you need a different grass tile, but the sun looks really cool.

Posted: Wed 05 Dec, 2007 9:15 pm
by Timendus
To be entirely honest I didn't really mean it as a compliment :) You can see the edges of the skybox, because the different sides get different lighting. Which makes it look... like a skybox instead of infinity ;)

Posted: Wed 05 Dec, 2007 9:22 pm
by Toaster
Oh yeah I know I made the skybox so it looks like crap but I found some highres skyspheres IE 4068*2048 I am using them and it looks much much better. I now have it so it goes from the sky to the stars in a smooth transition. The day to night effect is really starting to look good. :) Also the grass texture is just something I threw in also something I made..

Posted: Thu 06 Dec, 2007 4:03 pm
by Toaster
Working on fake volumetric clouds using 3D quads. The clouds can be lighted so that the sun can change there color. Also they can change size/shape. ;)

Image

Posted: Thu 06 Dec, 2007 8:24 pm
by Super Speler
That looks amazing!

Posted: Sun 16 Dec, 2007 1:50 am
by Toaster
Working on a side project. :) Its a short 3D game.

Image

Right mouse button to shoot or space. Mouse to move player.

-Toaster

Posted: Mon 17 Dec, 2007 12:05 am
by JoostinOnline
It's actually kinda fun :) . However, I am pretty sure you mean left-click to shoot ;)

Posted: Mon 17 Dec, 2007 12:37 am
by Toaster
Yeah my bad left mouse to shoot. :P I added some new weapon modes and I am working on some nice particle effects like explosions and what not. :)

Posted: Wed 26 Dec, 2007 1:51 am
by Toaster
Okay beta release of the level/map editor not much to see here move on.... :P

http://www.mediafire.com/?2gtctjqecnx

HAHAHA joking its like the best thing since I got my gift card to best buy. :) Everything is pretty much working I would like to know what bugs people have and dont have. You should be able to save everything on the map you make and then load it back up into the editor.

Alright Recommended system requirements are like really super low if you turn shadows and bloom OFF.

If you have both on you'll need atleast a:

AMD/Intel 2.6 ghz or higher.
Geforce 6600 256MB GFX card or higher
1 GB if memory. <- Not really needed unless you make a huge freaking gigantic map.
atleast 20 mb's of free hard drive space.

Try to save your work often so you dont loose it! and Height maps MUST be 128*128 any lower or higher will cause major errors to pop up everywhere. Working on a fix for this.

And the Plane under the water wont get saved. There I think I covered what you should and shouldnt do so enjoy the beta of the editor and try not to break or hack it too much. ;)