House Creator
Moderator: MaxCoderz Staff
- Dragonwarrior333
- Regular Member
- Posts: 121
- Joined: Sat 19 Mar, 2005 1:59 pm
- Dragonwarrior333
- Regular Member
- Posts: 121
- Joined: Sat 19 Mar, 2005 1:59 pm
The map should be... let me think... 256x256!!!
just kidding.
16x24 would be cool if you have a lot of free memory. I didn't chosen 24x24 because houses are mostly rectangular, not squares. Also 16x24 (or 24x16) would be better for making a grayscale view mode if you add one. If you want to be able to run archived programs directly from archive (without garbage collecting) I suggest you use this program:
Flash Gordon
just kidding.
16x24 would be cool if you have a lot of free memory. I didn't chosen 24x24 because houses are mostly rectangular, not squares. Also 16x24 (or 24x16) would be better for making a grayscale view mode if you add one. If you want to be able to run archived programs directly from archive (without garbage collecting) I suggest you use this program:
Flash Gordon
- Dragonwarrior333
- Regular Member
- Posts: 121
- Joined: Sat 19 Mar, 2005 1:59 pm
Im probably not going to put the option because i would have to adapt my code from there and it will take up more memory and time ( Right now im optimizing so im trying to make it as small and as fast as possible! )
About the Flash Gordan, Im not shure if Im going to use it ( Im trying to keep the ammount of programs low also)
But Im probably going to use 16 X 24 because it can scroll 2 screens (In the grayscale viewer) in both directions.
If you guys dont like this idea please tell me fast because im going to put in the code tomorrow with 16 X 24!!!
About the Flash Gordan, Im not shure if Im going to use it ( Im trying to keep the ammount of programs low also)
But Im probably going to use 16 X 24 because it can scroll 2 screens (In the grayscale viewer) in both directions.
If you guys dont like this idea please tell me fast because im going to put in the code tomorrow with 16 X 24!!!
- Dragonwarrior333
- Regular Member
- Posts: 121
- Joined: Sat 19 Mar, 2005 1:59 pm
Do you meanDragonwarrior333 wrote:Hmmm I think I will go with the 16 X 24
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I think the second one might be better since each screen are 12x8, not 8x12
Yup The max size is 80x80 I think, altough I like 96x64 avatar size (for calc screenshots), but this one doesnt diturb the forum layout so I dont think this might be a problem.Dragonwarrior333 wrote:Oh yeha is my avatar too big
- Dragonwarrior333
- Regular Member
- Posts: 121
- Joined: Sat 19 Mar, 2005 1:59 pm
Ok well if its ok ill keep my avatar
But what I ment was the second one where its 24 on the top and six down
Oh here is a new animated screen shot of the intro (I have more sprites on the picture but I sent the wrong one to the debugger, oh well)
I hope you guys like it because Im probably giong to use it unless you have other suggestions.
Its much faster than the other because I used line( insted of Pxl-On(
But what I ment was the second one where its 24 on the top and six down
Oh here is a new animated screen shot of the intro (I have more sprites on the picture but I sent the wrong one to the debugger, oh well)
I hope you guys like it because Im probably giong to use it unless you have other suggestions.
Its much faster than the other because I used line( insted of Pxl-On(
- Dragonwarrior333
- Regular Member
- Posts: 121
- Joined: Sat 19 Mar, 2005 1:59 pm
@Kevin: Hmm what do mean by using the omnicalc sprite command, for what? I no its slow because it uses Pxl-Change( to invert the sprites. Maybe I could load more than one pxl at a time so it would go faster but tell me what you mean because I dont understand it
@DarkAuron: I no lines are the way to go
How are you donig on your games I havent heard much about them in awhile
PS: Is the grey smilies really to promote greyscale? Because I liked the other ones a little better but if it promotes greyscale then Im in!!!
@DarkAuron: I no lines are the way to go
How are you donig on your games I havent heard much about them in awhile
PS: Is the grey smilies really to promote greyscale? Because I liked the other ones a little better but if it promotes greyscale then Im in!!!