Slordax

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Should I create DIABLO OR SLORDAX?

DIABLO FOR SURE!!!
4
22%
SLORDAX, SLORDAX And Slordax AGAIN!
8
44%
You should make a Tic-Tac-Toe game! =D
6
33%
 
Total votes: 18

CalcKing
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Post by CalcKing »

A version of TilEm that supposedly works in windows: http://www.detachedsolutions.com/forum/ ... php?t=2330

I haven't actually downloaded it though.
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Jim e
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Post by Jim e »

FloppusMaximus ported it nicely, Unfortunately I expected better support for the se timers. Oh well i suppose untill I learn program my on emulator I'll just have to be satisfied with what we have.

At least it support APPs and programs. :D
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Shadow Phoenix
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Post by Shadow Phoenix »

FIRST SCREENSHOTS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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DJ_O
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Post by DJ_O »

Looks cool. So you are making it grayscale?
Image Image Image Now active at https://discord.gg/cuZcfcF (CodeWalrus server)
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Shadow Phoenix
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Post by Shadow Phoenix »

it is greyscale, its just that I didnt make grey asteroids yet...but the top of the ship is grey =D
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the_unknown_one
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nice

Post by the_unknown_one »

Very nice man, keep it up :wink:
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Shadow Phoenix
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Post by Shadow Phoenix »

except it crashes randomly....
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Shadow Phoenix
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Post by Shadow Phoenix »

It doesn anymore =D
Is it possible to make it so it detecks the pressing of a button 2nd WHILE its moving...?
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Jim e
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Post by Jim e »

What size are those sprites?
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Shadow Phoenix
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Post by Shadow Phoenix »

right now the ship is 8x16
Rockets are 8x8
any contributions are helpfull :lol:
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CalcKing
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Post by CalcKing »

Shadow Phoenix wrote:Is it possible to make it so it detecks the pressing of a button 2nd WHILE its moving...?
Yes. To do so, you will have to use direct input for both the motion and reading the 2nd key. Day 22 of Learn TI-83+ Assembly in 28 Days (Here, for easy reference) explains how to use it.
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Shadow Phoenix
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Post by Shadow Phoenix »

THANKS!!!!

Code: Select all

keypress:
  LD a, %10111111
	out (1),A

	in A, (1)
	BIT 5, A
	jp z,fireinit
      ;continue to check keys 
       call getDI
Simple and beatifull!

OK thats It WE NEED THE WORSHIP SIGN!!!!!!
Last edited by Shadow Phoenix on Sun 13 Mar, 2005 4:58 pm, edited 1 time in total.
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the_unknown_one
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lol

Post by the_unknown_one »

Yep, indeed, nice ;) If ya need any more help, just ask :D
CalcKing
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Post by CalcKing »

I may be wrong, but I don't think you are done with key detection, Shadow Phoenix. If you check to see if 2nd has been pressed with direct input, it may work, but unless you check for directional movement in the same way, no keys will be detected other then 2nd.

Just remember this: If you want to read ANY keys at the same time ALL of the keys must be read directly. Also, don't think I am always right... I am not. :wink:
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Jim e
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Post by Jim e »

When it comes to reading keys via key routine, most will place the directions keys first.

@Shadow Phoenix: You should only use Direct input for a game like that. Also remeber that you "should" reset the key port before seting the keygroup.
And finally, the driver needs a delay between setting a group and reading a key. 8 clocks will do
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