See PM , back2topicsolitaire710 wrote:Seems like someone makes good uses of his publisher rights
Am I able to see anything anyone else makes even if its unpublished? Just wondering.........
Contra 1.1 Release and Contra 2 Discussion
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- kv83
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Re: Unknown
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Ya really think so kv83? I thought that it would be a speedy process. It takes no more then fifteen minutes to cre8 a cool looking frame with the level editor, and that is basically all I did was take it frame at a time to create the frames you see in Contra 83. I dont know I think it would have a pretty good turnout myself@bryan: It could be interesting indeed. though the problem is that it takes a huge amount of time to make a good level... designing levels take almost as much time as programming the game itself (at least... what I experienced)... I made several level editor's for games I made (Crates3D, Slippy) As you can read in my readme of slippy:
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United TI Staff
Creator of Contra 83!
Click Here to read all about the latest Contra 83 news!
United TI Staff
Creator of Contra 83!
Click Here to read all about the latest Contra 83 news!
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Do it!
@Bryan:
I would make a level set with or without a contest
I would make a level set with or without a contest
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nooo!!!
NNNOOOOOO!! Man!! Why did you delete the Contra 2 screenshot! I was gonna make an article about it right now :'( Gimme da screenshot!!!
- kv83
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Re: nooo!!!
He asked not to spread that shot... I wouldn't have published it, because of that, anwyay :pthe_unknown_one wrote:NNNOOOOOO!! Man!! Why did you delete the Contra 2 screenshot! I was gonna make an article about it right now :'( Gimme da screenshot!!!
@Bryan: Awww... now I feel bad saying that... i don't want to ruin it, so just give it a shot, ok? Maybe I even consider doing one level on VTI (if that's possible)...
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lol
Oh yea i forgot that it was secret :'( Now what can i write about! :'( Jonathan steals all the good ones... I'll get you yet, Jonathan, just you wait :p And kv, plz come on msn!
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I would not have deleted it if my partner Andrew had not reccomended it. Incase you guys did not know Andrew T made that splash screen just as he did the other. He is my main graphics advisor and will play a much bigger role in Contra 2 as far as boss design and level tiling goes. You could say that Andrew is the Cyan in my MetroidOh yea i forgot that it was secret :'( Now what can i write about! :'( Jonathan steals all the good ones... I'll get you yet, Jonathan, just you wait :p And kv, plz come on msn! Very Happy
I did design everything in game as far as graphics on the original Contra, however that is one reason why it took such a long time to make, so I am gonna make Andrew a much bigger part of the project to speed up Contra 2's production. So yeah he asked me to hide the splash as long as possible
lol do not feel bad. I would not of shot down my idea with just that one opinion anyhow. No wrries here@Bryan: Awww... now I feel bad saying that... i don't want to ruin it, so just give it a shot, ok? Maybe I even consider doing one level on VTI (if that's possible)..
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Click Here to read all about the latest Contra 83 news!
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Click Here to read all about the latest Contra 83 news!
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Hey Unknown........
Hey Unknown, you could do an article about Nibbly if you'd like
And I really don't mean to steal all the good articles
And I really don't mean to steal all the good articles