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Posted: Sat 26 Nov, 2005 4:43 am
by CDI
well... how come I never got one? (I'm probably the #5 regular on #tcpa as far as talking goes)

Posted: Sat 26 Nov, 2005 4:45 am
by kalan_vod
CDI wrote:well... how come I never got one? (I'm probably the #5 regular on #tcpa as far as talking goes)
You weren't there that time, and maybee I will see you on there some time.

Posted: Sat 26 Nov, 2005 4:50 am
by CDI
hmm... no PM? (I feel the need to play everything for the next day I have linking capibilities ya know?)

Posted: Tue 29 Nov, 2005 4:48 am
by kalan_vod
Update [11/28/05]:
*Despite the lack of motivation recently, others have motivated me into finishing this. *

Things added since last update:
-The story has been started on and is nearing completion.
-The menus (in game) have been improved and optimized.

Things to be added:
-A weapons system.
-Implement an enemy detection system.
-Change title screen to fix issues with bad LCD drivers.

These will be added ASAP, however due to the fact that I am a lousy pixel artist the delay will be caused by this alone. Any contributions submitted by anyone would help speed the process, please pm or email me if you wish to do so.

Posted: Tue 29 Nov, 2005 5:07 am
by Spengo
Cool! The little dude with the hat gets guns and enemies now? Dont worry about the graphics much. 8*8 b&w doesn't leave much to work with. :P Btw, did you fix the number pad thingy? :D

Posted: Tue 29 Nov, 2005 5:09 am
by kalan_vod
Spengo wrote:Cool! The little dude with the hat gets guns and enemies now? Dont worry about the graphics much. 8*8 b&w doesn't leave much to work with. :P Btw, did you fix the number pad thingy? :D
Yes :P, and I have a new project to look forward to after this.....

Posted: Thu 08 Dec, 2005 1:34 am
by kalan_vod
Update expected soon, as I will be getting my wisdom teeth removed and will have a few days to donate to it. Finals are next week so I will have christmas break during that time for more play.

Posted: Tue 03 Jan, 2006 9:06 pm
by kalan_vod
Update [01/03/06]:
Thanks to the people who have shown interest in this project.

Things added since last update:
-Changed the title screen to fix issues with bad LCD drivers.
-Went from 9 programs/subprograms to 4.
-Added 7 new rooms.
-I have taken out the name entry routine, as it is utterly useless for this type of game.
-Optimized all the programs for speed and size.
-More puzzles have been added.
-There is an Elevator which is used once for the moment.

Things to be added:
-More rooms/puzzles.
-Add a in game menu for exits and possibly for save/load.
-Add more to the storyline.
-Work on the read me.
-Set up for beta testers.

Right now I could send a beta out, but I am a little unsatisfied with the story so as soon as I feel adequate a beta will be sent out. If you feel like you would like to test Res post your email and I might get back to you (I don't need many testers and I would like to pass it out to people I feel comfortable with), so please don't be offended if I don't reply to you.

Posted: Tue 03 Jan, 2006 10:12 pm
by Spengo
Nice, sounds pretty cool. Less subprograms is always good. Find me on irc if ya want me to test stuff. Just out of curiosity, is there a storyline or something for this game? I don't remember seeing one posted. :?

Posted: Tue 03 Jan, 2006 10:21 pm
by kalan_vod
There is but it isn't done yet :oops: .

Image

Posted: Tue 03 Jan, 2006 10:46 pm
by ISUCK
hey, is that animation on a calc? that runs pretty fast. This sounds like it's getting better by the moment, that and you reduced the number of subprograms while still making it faster is awesome... good luck

oh, btw if you allow, I'd like to test :lol: yuengcheng@aol.com

Posted: Tue 03 Jan, 2006 11:05 pm
by kalan_vod
ISUCK wrote:hey, is that animation on a calc? that runs pretty fast. This sounds like it's getting better by the moment, that and you reduced the number of subprograms while still making it faster is awesome... good luck

oh, btw if you allow, I'd like to test :lol: yuengcheng@aol.com
Thanks and you will be noted on the list, but that isn't a calc. image it's MSPAINT.

Posted: Wed 04 Jan, 2006 3:57 am
by katmaster
Sounds really coolz. I'd be willing to beta test, too katmaster200@yahoo.com.

Posted: Wed 04 Jan, 2006 4:08 am
by CompWiz
I'm always up for a beta test. I can't wait to try out your program. CompWiz17@gmail.com :)

Posted: Thu 12 Jan, 2006 4:20 am
by kalan_vod
Update [01/11/06]:
Thanks to the people who have shown interest in this project.

Things added since last update:
-More rooms.
-A in game menu for exits and for save/load.
-The game now can load from the title screen.
-Detection of save files, if one isn't there it will not load and return to the menu.

Things to be added:
-More rooms/puzzles.
-Add a in game menu for exits and possibly for save/load.
-Add more to the story line.
-Work on the read me.
-Set up for beta testers.