Page 1 of 1

Nyaar! ~ z80 Celtic III RPG

Posted: Sun 30 Nov, 2008 8:49 am
by {AP}
I just found this site today.
I thought I'd share my progress on a RPG in the works.
Download of most current version attached. (currently plays best on TI 84+ SE)
Also... PLEASE read the readme.txt before asking questions.
I kind of have a weird way of doing things and it's all explained in the readme until I have an in-game tutorial.
________________________________

Here's the most up-to-date movie of gameplay.
http://www.youtube.com/watch?v=CvBLZPQfjNA

More screenies here:
http://www.omnimaga.org/index.php?topic=296.0

Main project page here:
http://www.omnimaga.org/index.php?topic=185.0
________________________________

Progress Since v2 (in a nutshell):
  • Town - Shop and Inn work.
  • Battle - Finally graphical. Random generated creature sprites, HUD, attacking, and items work.
  • Switched from xLIB to Celtic III.
  • Sidebar replaces all menus accessible in town.
  • Character Creation screen majorly upgraded.
  • Save/Load system majorly upgraded and now is stored in a program rather than lists.
  • Countless optimizations resulting in only taking a max of about 5k RAM at any time.
To-Do List:
  • Get spells to work. (again)
  • Add another page to the sidebar. (for race/class/spells [all one page])
  • Animations for the battle system.
  • Switch to a dungeon and random encounter system instead of that little input command I have now.
  • Create bosses.
  • Create quests.
  • Improvise!

Re: Nyaar! ~ z80 Celtic III RPG

Posted: Wed 03 Dec, 2008 10:35 pm
by ISUCK
Looks nice and runs quick from what I can tell. Looking forward to playing it 8)

Re: Nyaar! ~ z80 Celtic III RPG

Posted: Tue 09 Dec, 2008 8:44 pm
by kalan_vod
Glad to see this still being worked on, and that you are posting here!

Re: Nyaar! ~ z80 Celtic III RPG

Posted: Wed 10 Dec, 2008 3:12 am
by waeV
Nice! I like the battle HUD.