[Staff][Beta] Pixel Fight!
Posted: Fri 12 Sep, 2008 2:25 pm
Ok, anyone who has been on irc in the past 2 days or so, or when I was often on IRC may have heard of this, a little pet project of mine to create a BASIC fighting game with a decent AI, and it works out well. Basically all I have right now (if this version is the one I think it may be) is 4 characters, a setable timer, health bars, 1 level with 4 skins depending on which character you choose. The characters are a blob, a stick, a bubble man, and samus. Hopefully I'll add 4 more obtainable characters and a score system of sorts and get rid of a particular bug, you can hold down the kick button and because it sends the opponet reeling they come back in time for you to kick again, so as long as you hold that it's an infinite loop, and I may make 2 difficulties for it. And if I go all out, a combo system or special moves or something, maybe an AI that knows better or something. I dunno.
parrot
So, this is what I have so far however, and it works, it's playable, there is no way to lose except to die though, and no way to win yet, I'll work on that.
http://cdigames.googlepages.com/pixel.zip
(just because, here's the other 2 zips I have on googlepages aswell)
http://cdigames.googlepages.com/pf.zip
http://cdigames.googlepages.com/f.zip
I think that covers it all for right now, for the record this has been in 'development' for like, a year and a half now
[ edit ]
I forgot, if you want to make a character, it may end up in the game, here's stick man as a good basis for how the moves look, the tiles are:
Stand : Stand 2 : Kick : Punch : Block : Hurt : Profile
Jump : Jump 2 : Jump Kick : Jump Punch : Jump Block : Jump Hurt : Dead
parrot
So, this is what I have so far however, and it works, it's playable, there is no way to lose except to die though, and no way to win yet, I'll work on that.
http://cdigames.googlepages.com/pixel.zip
(just because, here's the other 2 zips I have on googlepages aswell)
http://cdigames.googlepages.com/pf.zip
http://cdigames.googlepages.com/f.zip
I think that covers it all for right now, for the record this has been in 'development' for like, a year and a half now
[ edit ]
I forgot, if you want to make a character, it may end up in the game, here's stick man as a good basis for how the moves look, the tiles are:
Stand : Stand 2 : Kick : Punch : Block : Hurt : Profile
Jump : Jump 2 : Jump Kick : Jump Punch : Jump Block : Jump Hurt : Dead