Interaction with datatransfer for game programmers

A General Discussion forum for TI calculators

Moderator: MaxCoderz Staff

In game programming, I'd prefer...

Method 1
4
50%
Method 2
3
38%
Method 3
1
13%
 
Total votes: 8

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tr1p1ea
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Post by tr1p1ea »

He already has a version that works for > 2 calcs, but it seems that the majority of people will only be linking between 2 calcs. Therefore he is making a special version targetted at this specifically.
Last edited by tr1p1ea on Wed 04 Oct, 2006 3:15 pm, edited 1 time in total.
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Timendus
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Post by Timendus »

I think I'm going to have to make two versions of the library (and the protocol); one that is optimized for simple data transfer between two(!) calculators, mainly aimed at game programmers who need speed and don't care about the theoretical possibilities of networking, and one that is built for networking, showing the possibilities of calc networks and slower applications like turn based strategy games, chatting, file transfers, the lot.
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Shadow Phoenix
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Post by Shadow Phoenix »

because we would need weird cables connectors for more than 2 TIs...


I vote for method 2, speed is everything when you are playing an action game....basicly... ;D
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