Page 3 of 4

Posted: Fri 11 Aug, 2006 1:00 am
by dragon__lance
i'd recommend going for the 8*8s.I hope to have more converted to both 8*8's and 12*12's by l8ter this evening :D btw,as for unit idication,you could always just leave it 2 player,and then the way the unit faces tells the team :)

Posted: Fri 11 Aug, 2006 2:22 pm
by CompWiz
Yeah, the way the unit faces would be a good indicator of the team. However, limiting it to two player would make the campaign impossible. Oh well, if I ever get around to making that, I guess I can change it a bit. Hmm, unless you could have them facing in four directions. Could you do that in 8x8 and still have the units recognizable? Hmm.

Thanks dragon__lance for the sprite work. I look forward to seeing the sprites. Great job so far. :)

Posted: Fri 11 Aug, 2006 2:25 pm
by kv83
let the enemy troops always face left and your troops always face right when moving. problem solved ;)

Posted: Fri 11 Aug, 2006 2:28 pm
by CompWiz
yeah, thats the idea that dragon__lance had. However, what about when there are more than two players?

I hope you're not trying to make it look like that was your idea. :roll:

Posted: Fri 11 Aug, 2006 2:45 pm
by kv83
Honestly, i didn't read his post :P

4 players is way to much for a z80 game. Keep it simple and go for 2 players. You can change the sprites later on aswell :)

Posted: Fri 11 Aug, 2006 3:20 pm
by CompWiz
yeah, I guess so. ok, two player it is, at least for now. Now the only indicator we need is a number to show hp.

You've been posting on this forum how long and you don't read previous posts before posting? Even with the amount of posts I make(more than you do :mrgreen: ) I still read back on each topic to make sure I know what is being discussed. :P

Posted: Fri 11 Aug, 2006 10:42 pm
by kv83
CompWiz wrote:yeah, I guess so. ok, two player it is, at least for now. Now the only indicator we need is a number to show hp.

You've been posting on this forum how long and you don't read previous posts before posting? Even with the amount of posts I make(more than you do :mrgreen: ) I still read back on each topic to make sure I know what is being discussed. :P
Yeah, but the difference is that I got a busy life, which you don't have (playing games on your job... geeeez :P ). Further more, if I have a question I often retrack the topic, but if I just have an idea or something else, it's better to write it down before I forget it ;)

You only should show an indicator of HP when your cursor is on it, otherwise it get's way to busy on the screen imo

Posted: Fri 11 Aug, 2006 11:11 pm
by dragon__lance
I agree,unit indication would be hard to fit in such a small area.Dang,after i converted the sprites into 12*12's,I've changed my mind on sprite size! I say go for the 12*12's,they look amazing and look very close to the origional sprites :D So here they are:
Image

I like them a little better,i'll try finishing all the sprites up soon :P

Btw,if you go with 12*12,that'll give you a total screen size of 8*5.I think you 'll have 4 rows left too work with on the bottom,and that could come in handy as a HUD! :)

Posted: Sat 12 Aug, 2006 2:13 am
by CompWiz
Yeah, I was thinking about using the bottom for a HUD if I went with the 12x12.

Great job with those sprites, they look amazing. :D

Yeah, I think I might have to go with the 12x12, they look so good. So, I want some people's oppinions. Is 8x5 big enough? It's about half of the real advance wars FOV.

Posted: Sat 12 Aug, 2006 3:56 am
by chickendude
I need to see it in action! Then I'll let you know! :)

Posted: Sat 12 Aug, 2006 10:02 pm
by CompWiz
Hmm, well, when Dragon_lance makes some of the ground tiles, I can make a mock-up.

Posted: Sun 13 Aug, 2006 3:22 am
by dragon__lance
well since you asked :P
Image

Posted: Mon 14 Aug, 2006 1:51 am
by CompWiz
Ok, I did a quick mock-up, very roughly based on a small part of a battle I'm doing right now on the game.

Image

Thanks for the sprites. Although, could you maybe do a little work on the mountain tile? Maybe put more white at the top like the snow cap in the game.

Hmm, looking at this, I think I'm pretty sure anything smaller than 12x12 wouldn't work very well. However, I'm still fully open to peple's oppinions. What do you think? 8x8, 12x12, or 16x16?

Posted: Mon 14 Aug, 2006 11:41 am
by chickendude
12x12 looks very nice. It's probably the best size available, imo.
VOTE +1 for 12x12

Posted: Mon 14 Aug, 2006 3:51 pm
by CompWiz
well, I added a poll, so you can vote officially now. Thanks. :)