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BrainTraining for TI

Posted: Sat 10 Jun, 2006 7:15 pm
by kv83
Wouldn't it be awesome to have BrainTraining for the 83/83+. I think it would even be possible to make it in Basic, since it contains a lot of "calculation" games and stuff.

Re: BrainTraining for TI

Posted: Sat 10 Jun, 2006 7:34 pm
by CompWiz
kv83 wrote:Wouldn't it be awesome to have BrainTraining for the 83/83+. I think it would even be possible to make it in Basic, since it contains a lot of "calculation" games and stuff.
what minigames were in BrainTraining? All I've heard is that it contains sudoku. That's easy enough on calc.

Posted: Sat 10 Jun, 2006 8:02 pm
by kv83
Sudoko is only a bonus. The real training is done with little min "games". Like calculate, read, remember words... etc. etc.

Posted: Sat 10 Jun, 2006 8:08 pm
by CompWiz
kv83 wrote:Sudoko is only a bonus. The real training is done with little min "games". Like calculate, read, remember words... etc. etc.
yeah, that does sound well suited for calc.

Posted: Sun 11 Jun, 2006 11:40 pm
by anykey
...but it's educational!
I'll be happy as long as I get to shoot aliens or something.

Posted: Mon 12 Jun, 2006 1:24 am
by CompWiz
anykey wrote:...but it's educational!
I'll be happy as long as I get to shoot aliens or something.
hey, sudoku is fun, why wouldn't other games that stimulate your mind be? In fact, according to studies, many computer games give your mind a good exercise.

Posted: Mon 12 Jun, 2006 3:25 am
by anykey
Well, if alien blasting is one of the mini-games, that's good. :)
This actually seems like a project that's meant for a graphing calc!
Something like this could even get the support of ti!

Posted: Mon 12 Jun, 2006 3:30 am
by threefingeredguy
If it's an App.

Posted: Mon 12 Jun, 2006 7:19 am
by tr1p1ea
Wow, what an idea! I cant believe it hasnt been considered before.

Actually it would even have the possibility of being an 'approved' game for class! :D.

Posted: Mon 12 Jun, 2006 11:55 am
by NanoWar
What about a simple memory game with shifting lines:
Image

Posted: Mon 12 Jun, 2006 12:16 pm
by CompWiz
NanoWar wrote:What about a simple memory game with shifting lines:
Image
looks nice. That's just a mock-up, right?

Wow, a TI approved app would be great. And for this project, if it turns out well, it would be a very distinct possibility. :)

Posted: Mon 12 Jun, 2006 12:20 pm
by tr1p1ea
O_o,

Is that a concept pic or is that an actual project?

Posted: Mon 12 Jun, 2006 12:54 pm
by NanoWar
It's just a concept pic of an idea that came in my mind reading this topic.
The lines would shift after a specific time has passed.

Posted: Mon 12 Jun, 2006 1:19 pm
by kv83
Brain Ages the following mini games:
(I don't know the exact english words, since my copy is dutch)
Calculation x20
In this mini game you do 20 calculations. The game gives you a certain exercuse, like 8x2, and you have to give the answer as fast as possible. If you give a wrong answer you get 5sec. penalty. Only Multiplication, Addition, Subtraction of 1-digit numbers is done. (so no 11x23 or 10x10)! At the end you see how much time you needed.

Calculation x100
In this mini game you do 100 calculations. The game gives you a certain exercuse, like 8x2, and you have to give the answer as fast as possible. If you give a wrong answer you get 5sec. penalty. Only Multiplication, Addition, Subtraction of 1-digit numbers is done. (so no 11x23 or 10x10)! At the end you see how much time you needed.

Read aloud
Read a certain text aloud, and press "clear" if you are ready. The program gives you the syllabels per second at the end.

House
You see a house, where people enter and leave. You have to count those people and at the end of the "level" you have to type in how much people are in the house. There are 5 levels, each level the speed of people leaving and entering is higher. At the end you see how much you got right of the 5 levels.

Syllabels
The game gives you some sentences, and you have to count the syllabels. An error gives you a 5sec penalty. At the end you see how much time you needed.

From low to high
The program shows you X numbers for about 2~3 seconds. X can vary from 4 to 9. The position of the numbers is mixed up of course. Then you have to point out which number was the lowest and go from there to the highest.

Example:

Code: Select all

1  4
9  8
In this case you would say 1 was the lowest then 4, 8, 9 (of course). The best thing to do this, is use the 9-numberkeypad to point at the position where the lowest number is, etc... At the end you see how much you got right of the 9 levels.

Remember
The game shows a lot of 4-letter words for 2,5 minutes. After that you have 2 minutes to enter them. At the end you see how much words you got right.

There are more, but a) I not played them yet or b) they are not possible without mic/touchscreen.

Further more the game keeps track of your progress, and you get new exercises if you train alot :)

Posted: Mon 12 Jun, 2006 2:48 pm
by CompWiz
Most of those would work fine on calc. Probably not the read aloud one though. So, does anyone have any ideas for other puzzles? We don't just have to stick with the ones on BrainAge, we should really add some more in at the very least.