Animal Crossing 84+

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threefingeredguy
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Animal Crossing 84+

Post by threefingeredguy »

Many of you may have wondered why I haven't seemed to have been updating SSP, working on HP, or finishing up Tetris. Well, I wanted to wow people like Spencer and Jim e. So here is my big secret. I've been working on this for quite a while (December) and it is coming along very nicely. Done in 8-level grayscale (any fewer would look bad), this program will only be made for the 84+ and 84+ SE because it needs the speed and the clock. It looks SUPERB when you are moving, but PTI didn't like some of the interrupt things I was doing, so I took a still shot in VTI. It looks ok, but when you are moving, the objects become clearer and look really cool. Items work, clothes, headgear, all of that. The VTI build has fewer items since it doesn't have archive and all the data is stored in an archived program. The VTI version uses some of my favorite stuff stored in the program itself so I can show off some of the items. All that's left to do is program the NPCs to go about their daily lives and occasionally ask you to run an errand for them.

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katmaster
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Post by katmaster »

That's on a calculator??? Holy CRAP!!!!!
cheese=yum
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Dragonwarrior333
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Post by Dragonwarrior333 »

Hmm.....that looks very familiar.......kinda like this
http://images.google.com/images?q=tbn:L ... ssing1.jpg

Too bad its not like April fools day though......

lol :twisted:
threefingeredguy
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Post by threefingeredguy »

Ok, Doubting Thomas, test the program then! I get errors in Pindur, but VTI works. I'm not sure about the real calc.
Here is the demo program to try. Remember, most items aren't in there (except my modern stuff and my pirate stuff), but you can still run around and look sweet.

Demo
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kv83
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Post by kv83 »

Animal Crossing on a 84... right :P what's next. Metroid Prime Hunters :no:
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KevinJB
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Post by KevinJB »

Metroid [...rest excluded...]
...
09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
KevinJB | RevSoft
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kalan_vod
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Post by kalan_vod »

wow, this isn't getting old!
threefingeredguy
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Post by threefingeredguy »

Controls:
Clear to quit, 2nd to look/pickup, arrows to move. Clear should quit incase of an error no matter what.
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the_unknown_one
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Post by the_unknown_one »

I can't believe this is for real, it just looks too good, the screenshot is like 3D.
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dysfunction
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Post by dysfunction »

Haha, that was one of the coolest looking crashes ever!
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the_unknown_one
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Post by the_unknown_one »

Yea :) Sweet.
threefingeredguy
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Post by threefingeredguy »

When I did that crash, I was afraid I f***ed up the LCD driver or something, since the contrast changed and the whole bottom 8 rows moved to the top, but I only got that once, so I decided it was just random. Sorry if that happened to anyone.
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dysfunction
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Post by dysfunction »

I knew it had to be a joke, so I wasn't foolhardy enough to try it on my real calc. :)
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the_unknown_one
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Post by the_unknown_one »

I tried it on emulator :)
lecks
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Post by lecks »

wait is this real? i hope so.. cause animal crossing's cool and 84+ is cool and knowing the truth is cool.
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