Laser Mayhem ported to DS!
Moderator: MaxCoderz Staff
Laser Mayhem ported to DS!
Badja's Laser Mayhem game has now been ported to the Nintendo DS, port done by Bodom.
http://forum.gbadev.org/viewtopic.php?t=8914
http://forum.gbadev.org/viewtopic.php?t=8914
You know your hexadecimal output routine is broken when it displays the character 'G'.
- benryves
- Maxcoderz Staff
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- Joined: Thu 16 Dec, 2004 10:06 pm
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The original game is by Kevin Ng.
http://www.lavasurfer.com/kevin-ng/games.html#laser
I ported the game to J2ME/MIDP1 a while back (using badja's level design). It's got a bug in it meaning that certain levels are unsolvable, and I wiped out my Java stuff a while back without making a backup so don't have the code to fix it.
http://benryves.com/wap/ <- you can download the unfinished .jad/.jar from there, I think.
Kevin Ng seemed happy enough at the port, badja seems to have vanished into the distance though.
http://www.lavasurfer.com/kevin-ng/games.html#laser
I ported the game to J2ME/MIDP1 a while back (using badja's level design). It's got a bug in it meaning that certain levels are unsolvable, and I wiped out my Java stuff a while back without making a backup so don't have the code to fix it.
http://benryves.com/wap/ <- you can download the unfinished .jad/.jar from there, I think.
Kevin Ng seemed happy enough at the port, badja seems to have vanished into the distance though.
Nice to see TI-82 progs getting some comeuppance.
Turns out one of the moderators on that forum is my friend from high school. Will have to ask him about this GBA stuff.
Turns out one of the moderators on that forum is my friend from high school. Will have to ask him about this GBA stuff.
My diet consists of nails, code-stealers, and HP fans.
Projects:
Robot War [TI-82, TI Flash App]
Sonic the Hedgehog [Multiplatform]
Projects:
Robot War [TI-82, TI Flash App]
Sonic the Hedgehog [Multiplatform]
- KermMartian
- Calc Wizard
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- GuillaumeH
- Regular Member
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I'm pretty sure he'd be cool with it. As long as he's in the credits. The Aztec theme was a nice touch.
My diet consists of nails, code-stealers, and HP fans.
Projects:
Robot War [TI-82, TI Flash App]
Sonic the Hedgehog [Multiplatform]
Projects:
Robot War [TI-82, TI Flash App]
Sonic the Hedgehog [Multiplatform]
Do you people read..?
Laser Mayhem also bears a great resemblance with "Saving Rover" or something like that. A very old game in which you have so work your way through laser rooms with mirrors and stuff to save your dogbenryves wrote:The original game is by Kevin Ng.
http://clap.timendus.com/ - The Calculator Link Alternative Protocol
http://api.timendus.com/ - Make your life easier, leave the coding to the API
http://vera.timendus.com/ - The calc lover's OS
http://api.timendus.com/ - Make your life easier, leave the coding to the API
http://vera.timendus.com/ - The calc lover's OS
I do my posting blindfolded. Last week I tried typing a PM and wound up bidding for toenails on eBay.
What other games have taken the calc->gaming colsole path? Didn't that happen to Joltima at one point? And I remember seeing SQRXZ on PDAs a few years back.
What other games have taken the calc->gaming colsole path? Didn't that happen to Joltima at one point? And I remember seeing SQRXZ on PDAs a few years back.
My diet consists of nails, code-stealers, and HP fans.
Projects:
Robot War [TI-82, TI Flash App]
Sonic the Hedgehog [Multiplatform]
Projects:
Robot War [TI-82, TI Flash App]
Sonic the Hedgehog [Multiplatform]
I found it! http://davr.drunkencoders.com/ Not much info on it, but he has a zip appearantly.
I found the Joltima GBA article: http://www.ticalc.org/archives/news/art ... 19184.html
I found the Joltima GBA article: http://www.ticalc.org/archives/news/art ... 19184.html
My diet consists of nails, code-stealers, and HP fans.
Projects:
Robot War [TI-82, TI Flash App]
Sonic the Hedgehog [Multiplatform]
Projects:
Robot War [TI-82, TI Flash App]
Sonic the Hedgehog [Multiplatform]