Metroid BASIC 83+ (for lack of a better name)

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CDI
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Metroid BASIC 83+ (for lack of a better name)

Post by CDI »

Okay, I have been working on this for about 2 weeks now (counting the week I had to wait for a new calculator) and I have alot done, but I need some things...

here's what I have
10:33 <+[froody]> Arcing jump, Shooting, Morph Ball, Bomb Jump (only when you arn't going up), Breakable Blocks (with bomb jump), Invisible walls, Fake walls, Morph Ball passagways, Scrolling screen transfers (ala Merthsofts scrolling engine(ish)), Doors, Lava, Restore Points, Health, Energy Tanks, 1 Enemy, 3+ Random points per screen for the enemie to appear (when you kill it or when you enter), and a 1 in 3 chance of an enemy dropping a health pickup when killed

wich is alot for a game programmed acually on the calculator, unfortunatley the main character isn't samus... an 8x8 B&W sprite of samus is hard so you're just... you... and the only enemy resembles a metroid is itself... but for what I need...

If anyone is willing to help, I need a title screen (95 pxls wide and 63 pxls tall in Black and White, if you want some animation then the most I can do is 6 pictures) also I need enemies (the one I have now moves back and forth across the screen until it hit's something, then turns around) so any ideas/sprites/halp yould be awsome... also if you have any questions I'd be more than happy to help.

screenie
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tr1p1ea
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Post by tr1p1ea »

Ive been hearing reports about this in #tcpa and it is pretty exciting. Especially when you say that it runs very fast.

I hope you can get an animated screenshot out soon :).
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Post by kalan_vod »

Is that kevins sprites or a few of them? Sounds like you have done alot and I hope you have time to finish this, or at least a ss :P. Good luck!
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Post by katmaster »

Sounds awesome!!!!!!! Hope you have the motivation to finish it unlike SOME people :) (just kidding)
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Post by dysfunction »

Nice, maybe a finished Metroid? It would be cool if you could use Cyan's sprites, they're so wonderful.
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Post by tr1p1ea »

Yes they are, but they are also reserved for Joe's Metroid.
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Post by CDI »

Okay, I have updates (no pictures though :( )

Finished HUD that is retractable and shows Energy, and the status of 3 pickups (Morph Ball, Gun, and LavaSuit)
Added a LavaSuit that prevents you from taking damage in lava
Added virtical and diagonal movement for enemies
Added a 2nd weaker enemy
Added a 5th room for the beta (to come out before thanksgiving if all goes well)
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tr1p1ea
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Post by tr1p1ea »

Those sprites look very nice indeed.

EDIT - You said that they were too bulky on calc ... maybe you can make this a Chibi Metroid game? :).
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Post by CDI »

:twisted:
nope, sry...

But I have good news... I think <_<

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Post by necro »

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maybe you'd like this better
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Post by CDI »

Those will work (I think) as for now (and for the beta) I'll use my old ones.

In other news, I have kraid 33% done, all I have to do on him is you being able to hurt him, and him having another attack :D go me! also, I'm up for suggestions for another boss (besides MotherBrain)
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Post by currahee »

Da-yum! xLib does work miracles doesn't it? I'll be looking forward to it!
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Post by kalan_vod »

currahee wrote:Da-yum! xLib does work miracles doesn't it? I'll be looking forward to it!
Have you seen detorim? (spelling)
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Post by dysfunction »

Perhaps Phantoon for another boss?
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Post by currahee »

kalan_vod wrote:
currahee wrote:Da-yum! xLib does work miracles doesn't it? I'll be looking forward to it!
Have you seen detorim? (spelling)
No, and I don't intend to do so... or at least TI connect is forcing me not to.
"Not long ago, the Black Gate of Armonk swung open. The lights went out, my skin crawled, and dogs began to howl. I asked my neighbor what it was and he said, 'Those are the nazgul. Once they were human, now they are IBM's lawyers.'"
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