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DarkAuron
Maxcoderz Staff
Posts: 1349 Joined: Sat 18 Dec, 2004 6:53 pm
Post
by DarkAuron » Mon 05 Sep, 2005 9:51 am
[12:35:48am] *** tr1p1ea(tr1p1ea@202.78.36.69) has joined #tcpa
[12:36:01am] <DarkAuron> hiya tr1p
[12:36:02am] <Gambit_> Hello tr1p1ea
[12:36:16am] * DarkAuron just submitted senilym and senilym: owt to calcgames
[12:36:25am] <tr1p1ea> hey guys
[12:36:33am] <tr1p1ea> !!!
.......
[12:59:18am] <tr1p1ea> hey DarkAuron, why dont you do Irt?
Everyone blame tr1p1ea for this being made tonight.
[Gridwars Score] - E: 1860037 M: 716641 H: 261194
tr1p1ea
Maxcoderz Staff
Posts: 4141 Joined: Thu 16 Dec, 2004 10:06 pm
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by tr1p1ea » Mon 05 Sep, 2005 1:51 pm
Errrrr *runs and hides* O_o
Im glad you are doing it!
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."
koolmansam375
Extreme Poster
Posts: 479 Joined: Fri 17 Dec, 2004 11:09 pm
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by koolmansam375 » Mon 05 Sep, 2005 2:05 pm
i still think it should be "senilym: eerht"
But its cool! Just dont kill Jim e's batteries again
Pongwars shall live!
blog is down atm.
merthsoft
Extreme Poster
Posts: 496 Joined: Tue 21 Dec, 2004 6:49 am
Location: WI
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by merthsoft » Mon 05 Sep, 2005 2:22 pm
Yes! I love these... Works of Art
Shaun
Jim e
Calc King
Posts: 2457 Joined: Sun 26 Dec, 2004 5:27 am
Location: SXIOPO = Infinite lives for both players
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by Jim e » Mon 05 Sep, 2005 2:32 pm
koolmansam375 wrote: But its cool! Just dont kill Jim e's batteries again
I remember that, it was fractal I think. Those things are dangerous.
I like the IRT writing, cool.
crzyrbl
Calc Wizard
Posts: 518 Joined: Wed 06 Jul, 2005 4:56 pm
Location: 3rd rock....
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by crzyrbl » Tue 06 Sep, 2005 4:48 am
nice, im sure it will be awsome.
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DarkAuron
Maxcoderz Staff
Posts: 1349 Joined: Sat 18 Dec, 2004 6:53 pm
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by DarkAuron » Wed 07 Sep, 2005 9:49 pm
Makes me think of Tempest..
[Gridwars Score] - E: 1860037 M: 716641 H: 261194
Patori
Maxcoderz Staff
Posts: 1479 Joined: Sat 18 Dec, 2004 3:51 am
Location: Toledo, Ohio, USA
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by Patori » Thu 08 Sep, 2005 4:27 pm
DarkAuron wrote:
Makes me think of Tempest..
exactly!
Currently coming up with a new signature idea... since my forum avatar changer was killed by an upgrade...
DarkAuron
Maxcoderz Staff
Posts: 1349 Joined: Sat 18 Dec, 2004 6:53 pm
Post
by DarkAuron » Sat 10 Sep, 2005 11:33 pm
With the way things are going, Irt may take at least a month or two to make. But that's okay because I'm going to try and work on Tankies at the same time, thus having overall progress.
[Gridwars Score] - E: 1860037 M: 716641 H: 261194
KevinJB
Calc Wizard
Posts: 501 Joined: Sat 28 May, 2005 5:34 am
Location: Chesapeake, Virginia
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by KevinJB » Sun 11 Sep, 2005 12:27 am
Wow. I still don't understand how you guys whip out these things. Awesome!
DarkAuron
Maxcoderz Staff
Posts: 1349 Joined: Sat 18 Dec, 2004 6:53 pm
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by DarkAuron » Sun 11 Sep, 2005 12:54 am
Even more so, I've managed to do a filled-polygon 3d rotation in pure TI-BASIC, and it runs faster than the rotations in Owt. Ah illusions are awesome
[Gridwars Score] - E: 1860037 M: 716641 H: 261194
threefingeredguy
Calc King
Posts: 2195 Joined: Sun 27 Mar, 2005 4:06 am
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by threefingeredguy » Sun 11 Sep, 2005 1:13 am
psh i made filled 3d rotation with real calculations, but it ran slower than retarded tar.
mnc2fan
Extreme Poster
Posts: 441 Joined: Fri 11 Mar, 2005 4:32 pm
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by mnc2fan » Sun 11 Sep, 2005 2:56 am
And what is retarded tar...??
Really awsome, are we going to have fractals this time? Can't wait to see your new filled 3D polygon.
DarkAuron
Maxcoderz Staff
Posts: 1349 Joined: Sat 18 Dec, 2004 6:53 pm
Post
by DarkAuron » Sun 11 Sep, 2005 3:08 am
Fractals, why? They're *deathly* slow to render and I don't see a reason to add any again. I'm trying to add new things to Irt, never seen before on a calc in TI-BASIC.
[Gridwars Score] - E: 1860037 M: 716641 H: 261194
Jim e
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Posts: 2457 Joined: Sun 26 Dec, 2004 5:27 am
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by Jim e » Sun 11 Sep, 2005 3:12 am
FRACTALS KILL BATTERIES. You still owe me batteries DA
I don't have enough rechargables for all my calculators.