some one should make this game for ti

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crzyrbl
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some one should make this game for ti

Post by crzyrbl »

http://www.ebaumsworld.com/games/n-game.html
nuff said. some one should make this game for ti
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threefingeredguy
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Post by threefingeredguy »

that game was so awesome@!@!!!!!!!!!!!! i played it for 3 hours!!!!!!!!!
my pheta comes close but not. the physics are sooooo cooL!
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crzyrbl
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Post by crzyrbl »

i swear it takes all of the cool parts from every game.
ninjas
sonic's speed
megaman's wall jumping
mario's thwomps
guns
gold
and look at the amount of lvls!
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Post by threefingeredguy »

its awesome! maybe i can use bits of it as part of ssp 2
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Stickmanofdoom
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Post by Stickmanofdoom »

Here is the offical website, where you can download the game and visit the message boards ect. I once considered making this for 83+, but I figured you would either need scrolling, or really small levels. Perhaps you could use 4x4 sprites instead. As for the physics, a modified Acelgoyobis engine might work well.
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Post by threefingeredguy »

use my scrolling engine from Space Station Pheta. its under announce your projects section of the forum.

[edit]
nvm it would need to be smooth scrolling. still check the game out.
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Post by Stickmanofdoom »

It's not that I wouldn't be able to make the scrolling engine, I just don't think you would want scrolling in a puzzle-platformer like "n".
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Post by threefingeredguy »

n?
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crzyrbl
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Post by crzyrbl »

it's called "n"-game. i still think it would be nice to see what it would look like on the calc...
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Post by threefingeredguy »

oooooooooooooooooooooooooooooooooh yeah
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Post by Kozak »

The overview off the level will be completely lost on the calculator. There is no reason why it couldn't be ported though.
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dysfunction
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Post by dysfunction »

Well, the levels would have to be smaller, but one could always make the character 4x4, and each dot 1x1. But WOW is that game awesome!
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