QuadPlayer - Four channel sound
Moderator: MaxCoderz Staff
It does cause batteries to run down batteries faster than normal. My bats are only 5 months old.
It might be from not unplugging the headphones before exiting mirage. Then it froze, and when I turned it back on after removing a bat, it said bats are low!
It might be from not unplugging the headphones before exiting mirage. Then it froze, and when I turned it back on after removing a bat, it said bats are low!
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- benryves
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Yes, it will cause the batteries to run down more. Try using amplified headphones/speakers as you won't be directly driving the headphones.
I suspect the real problem is not unplugging the headphones. They are little more than coils of wire inside, and by plugging them in to your TI you are short-circuiting the link port (hence the "freezing" - the TIOS link interrupt is trying to "communicate" with the headphones as it works when a data line is held low). Always unplug the headphones when not in use!
I suspect the real problem is not unplugging the headphones. They are little more than coils of wire inside, and by plugging them in to your TI you are short-circuiting the link port (hence the "freezing" - the TIOS link interrupt is trying to "communicate" with the headphones as it works when a data line is held low). Always unplug the headphones when not in use!
Bad experience Kevin??
Off Topic:
Jim E what did you have to do for you calc to use the game gear battery?
Off Topic:
Jim E what did you have to do for you calc to use the game gear battery?
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benryves wrote:I have no way of testing it, and fear that the link port might work differently on the TI-83. Where's Timendus when you need him?
Sorry, didn't see this topic untill today Stupid me, I always miss the good topics...
Anyway, we talked about this a while ago, and you'd fixed that, I believe? Still need me to test it perhaps?
Hmm... I'd love to see some games with proper sound... Do you think you could get it down to using <50% CPU speed (by making it mono perhaps?) and in an interrupt..?
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- Jim e
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You mean in the background while play a game or as TSR?
Game yeah easy, though having more than 3 channels would mean that you would need to take special cnsideration for how things would be coded.
A tsr, No. The timers don't like halts, they won't generate an interrupt when your at one. Plus if you hit an im 1 tios won't clear the timer interrupts so it's not safe.
Onething that I wanted to try was to play a 1 bit wav in the background, it would sound like crap but be kinda cool.
Game yeah easy, though having more than 3 channels would mean that you would need to take special cnsideration for how things would be coded.
A tsr, No. The timers don't like halts, they won't generate an interrupt when your at one. Plus if you hit an im 1 tios won't clear the timer interrupts so it's not safe.
Onething that I wanted to try was to play a 1 bit wav in the background, it would sound like crap but be kinda cool.