I know CIII and DCS integrated virtually all xLIB functions however i still regret not finishing 1.0 because the real advantage it has over the others is speed. It implements a lot of important things that xLIB (and others) never did ... looking back i have no idea why.
Here is a smoothscrolling tilemap test i found:
Scroll by 2px @ 6MHz
Scroll by 1px @ 6MHz
Scroll by 1px @ 15MHz
Yes, that is a BASIC program calling xLIB functions, the same as before.
Smoothscrolling wasnt even possible in the old xLIB, and even if it was it would have been at a VERY low fps. 1.0 is about 15-20 times faster as an estimate.
That said, all there is in 1.0 is the tilemapper, sprite and getkey + other functions to speed up stuff.
Next version of xLIB - features?
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- Art_of_camelot
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Re: Next version of xLIB - features?
Oh wow, that looks great! I know you have a lot of other things you are working on here and there, but do you think you'll release an updated X-lib?
*Edit*Also, what are those screen shots from? Just some random demo? They sprites look pretty nice. ^^
*Edit*Also, what are those screen shots from? Just some random demo? They sprites look pretty nice. ^^
Projects:
Projects:TBA-Soonish.
Updated 5/3/12
Projects:TBA-Soonish.
Updated 5/3/12
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Re: Next version of xLIB - features?
i *may* release, but it wont really be an updated xLIB, it will be a *new* xLIB since ALL of the internals have been changed (none of the functions are the same).
The sprites are from my BASIC RPG which i was making as a demo for xLIB.
I am hoping to get a barebones release out in a few months.
The sprites are from my BASIC RPG which i was making as a demo for xLIB.
I am hoping to get a barebones release out in a few months.
- Art_of_camelot
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Re: Next version of xLIB - features?
xLIB 2? Yes please! Thanks for letting me know the source of those sprites. I wasn't sure if I had seen them before. The remind me of the many variations of Zelda sprites I've seen over the years. They also evoke a sense of nostalgia an make me think of the old Corbin screens I managed to stumble upon.
Projects:
Projects:TBA-Soonish.
Updated 5/3/12
Projects:TBA-Soonish.
Updated 5/3/12
Re: Next version of xLIB - features?
that DOES look amazing =D
/me remembers always being envious of smooth scrolling when he was doing basic stuff.
/me remembers always being envious of smooth scrolling when he was doing basic stuff.
Re: Next version of xLIB - features?
Wow, this looks great! It's exciting to see hybrid basic stuff still get put out there!
Shaun