Projects that are no longer in development anymore.
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kalan_vod
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by kalan_vod » Tue 31 Oct, 2006 8:52 pm
Paul, some people have made some great games in GM. And as far as necro making necroposts, it isn't bad really as it might spark some interest into the person(s) developing it.
threefingeredguy
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by threefingeredguy » Wed 01 Nov, 2006 5:57 am
CompWiz wrote: I do have to agree. you are necroposting a lot.
Hmm as for gamemaker, what are some good alternatives to it?
C, C++, ASM, BASIC, Java, and whatever else exists.
CompWiz
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by CompWiz » Wed 01 Nov, 2006 5:07 pm
I mean, an easy way to make games without learning a programming language. Don't bash gamemaker unless there is something better out there.
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necro
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by necro » Thu 02 Nov, 2006 12:29 pm
again, I wouldn't necropost if there were more discussion in general...and I am kinda hoping to respark intrest in projects I think have potential when I do it. That said, game maker doesn't work off of windows and it is a bit slow but it is great for prototyping alphas and betas of games as you don't ever have to compile, you can quickly drop in a bit of code, etc. If you want an example, my alpha demos of combat ball.
KermMartian
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by KermMartian » Thu 02 Nov, 2006 2:13 pm
However, you would double-post.
necro
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by necro » Fri 26 Jan, 2007 10:24 pm
where?
crzyrbl
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by crzyrbl » Sat 27 Jan, 2007 1:40 am
try xLib, it's pretty good ;P
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CDI
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by CDI » Sat 27 Jan, 2007 4:12 pm
necroposting by a tic?
necro
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by necro » Sat 27 Jan, 2007 4:22 pm
why not, I hope this might start up again...