I thought I had given you the benefit of the doubt. But you seem to want to see us as total assholes, so I'll just ignore that discussion.Arcane WIzard wrote:I would expect both of you to not assume it was a critiquing statement when no clarity was given about the grounds for my quoting
256 bytes of RAM isn't much, but you shouldn't forget that you usually fill most memory with strings and sprite data, which aren't applicable here
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