Advance Wars
Moderator: MaxCoderz Staff
Just some comments on the sprites. I've noticed that you really can't make out if a sprite is on top of a building, or what kind of buiding, but this shouldn't be too much of a problem, as it's hard to tell in the real game also. The solution that they use is that if you hold b on a location with no unit, it makes the units all transparent. I think this would work nicely on calc.
About the black space at the bottom of the screen, how would I be able to use that, as I only have 4 pixels high? I was hoping to fit text in there, but 4 pixels isn't really enough. Maybe I can cut off a row of pixels at the bottom of the display area so I can have text.
About the black space at the bottom of the screen, how would I be able to use that, as I only have 4 pixels high? I was hoping to fit text in there, but 4 pixels isn't really enough. Maybe I can cut off a row of pixels at the bottom of the display area so I can have text.
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