The Legend of Zelda: Relics of the Past

A forum where you can announce your awesome project(s).

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crzyrbl
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Post by crzyrbl »

First dungeon pics [speed=92% of a TI-83+]

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the #1 is of an AI that clings to the walls and other objects. since it's basic, i cant get it to go any faster so its use will be limited to the area before each boss. it has a 100% chance to drop a fairy :D

POST 300!!!!
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elfprince13
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Post by elfprince13 »

nice.
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kalan_vod
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Post by kalan_vod »

*jaw drops*
Wow, I think it looks like it's time for a beta or demo XD
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crzyrbl
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Post by crzyrbl »

sure, 7th from the left, 4rd from the top

:D :D :D :D :D :D :D :D :D :D
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:D :D :D :D :D :D :D :D :D :D
Last edited by crzyrbl on Sat 17 Jun, 2006 5:38 pm, edited 1 time in total.
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ISUCK
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Post by ISUCK »

Or you could just put your face extremely close to your monitor and find the red period... ;)

I'm gonna go ahead and try it out when I get back from the library (I'm there atm)
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crzyrbl
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Post by crzyrbl »

hehe, try it now
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crzyrbl
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Post by crzyrbl »

anyone try the demo yet?
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kv83
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Post by kv83 »

did I miss the link?
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ISUCK
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Post by ISUCK »

<cough>it'soneofthesmilyfaces<cough> :)
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Post by katmaster »

kv83 wrote:did I miss the link?
LOL! Dude, this is pretty good. I'm gonna like copy your AI method for bomberman, ok? It rocks!
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Post by CompWiz »

ISUCK wrote:<cough>it'soneofthesmilyfaces<cough> :)
come on, that's not even proper HTML. You could have at least put the ending slash in the second one. And this forum uses BBCode, so [cough]it'soneofthesmilyfaces[/cough] :) would have been more accurate. :mrgreen:


I just got TiConnect to work again, but now my calculator is messed up. (see bejeweled thread for details), so after TiConnect finished restoring one of my backups, I'll give this a try. :)
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ISUCK
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Post by ISUCK »

I've played it, and it's really nice so far, although I don't really know how the shield works. The way movement is handled is sorta annoying, but it solves the problem of accidentally running into a monster or such.

Nice job so far!

CompWiz: :P
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crzyrbl
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Post by crzyrbl »

The shield only works when you are being hit and you press it. movement isnt so bad once you get used to it.
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Post by tr1p1ea »

I agree that it is very nice indeed. This game has always looked awesome, finally i get to have a shot :).

Great stuff crzyrbl :).
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dysfunction
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Post by dysfunction »

Has anyone else gotten this to work with Pindur? I get a transmission error on half the files.
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