ahkalan_vod wrote:With his permission!Kevin wrote:tr1p said he uploaded it at ticalc
kalan_vod and CDI knda uploaded earlier indirectly with two omnimaga releases (demineur and metroid) tho
the xlib guru
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- dysfunction
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- dysfunction
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Alright, so...
Now everybody suggest what changes to make to that list of chapters. Once that is finalized, we can all sign up for a section or two.dysfunction wrote: 1.)basics of basic ((key input,moving a letter around,
2.)Ti83+/xlib function list
3.)common basic optimising and taboos ((nested breaks, goto's and lbls, if: subrotine,ect))
4.)planning ahead
5.)simplistic game components ((guess the number,text quest,boxing,21,snake game,a simple rpg,jump man...the easy stuff))
6.) advanced optimizing/tips and tricks
7.) sprites (including masking)
8.)map data
9.)AI and object substitutes
10.)running things "simultaneously"- psuedo-multitasking (including multiple enemies, projectiles, etc)
11.)memory management/manipulation
12.) advanced xlib tips and tricks- multilayer masking, smoothscrolling, Zelda-style scrolling, pics as buffers, parallax scrolling
13.)rpgs
14.)side scrollers
15.)psuedo 3D (incremental moving stuff?, isometrics)
16.)grey scale
17.)additional links
18.)credits
"You're very clever, young man, but it's turtles all the way down!"
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