[TI ASM] Grayscale with Kingma's Package
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- nepmarauder
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[TI ASM] Grayscale with Kingma's Package
How do I make the grayscale graphics for my program.
Do you just use iStudio or Graphics Studio, set colors to 4 shades and save, or do I have to make layers by hand?
Do you just use iStudio or Graphics Studio, set colors to 4 shades and save, or do I have to make layers by hand?
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- Calc King
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- Calc King
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- nepmarauder
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I guess you guys are right.
It is a pain.
I was trying to add grayscale graphics to a simple ASM program I created for a high school Robotics project. The problem is that I use 'halt' loops between key detects, use for a security code access. If I am correct, those halts will also halt the grayscale routine, rendering the grayscale useless. I would have to go in and rewrite about have of the code to make it run.
It is a pain.
I was trying to add grayscale graphics to a simple ASM program I created for a high school Robotics project. The problem is that I use 'halt' loops between key detects, use for a security code access. If I am correct, those halts will also halt the grayscale routine, rendering the grayscale useless. I would have to go in and rewrite about have of the code to make it run.
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- nepmarauder
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Halts aren't a good method of timing, you should really only use them when You are intentionally trying to waste an undefined amount of time. For timed delays either setup a proper interrupt, a delay loop,or use the SE timers.
@dwedit: How dare condemn gray scale.....it's possible to get it looking good even when scrolling, You just have ignore the majority of the audience in terms of quality.
@dwedit: How dare condemn gray scale.....it's possible to get it looking good even when scrolling, You just have ignore the majority of the audience in terms of quality.
I use halts everywhere I can. I find the power-saving that comes with it just too important to ignore. Of course if you're doing something special like sound or are doing something cpu intensive you might not have the room for a halt, but most programs have time to waste and don't care at all about accurate timing.
- nepmarauder
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Actually, I don't. I just need a delay between key presses for a security input. Without some sort of a delay, all five security variables would be filled be they same key. So I was using a halt loop to prevent the overlap.
As far as grayscale, it is not necessary for my program, but I would still like to figure it out to maybe implement it in the game that I have been working on forever now, "A Life of Crime". You can never find time to work on the projects you start.
As far as grayscale, it is not necessary for my program, but I would still like to figure it out to maybe implement it in the game that I have been working on forever now, "A Life of Crime". You can never find time to work on the projects you start.
IT'S GREAT TO BE A MICHIGAN WOLVERINE!