Supaplex

A forum where you can announce your awesome project(s).

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darkstone knight
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Supaplex

Post by darkstone knight »

more than a year after i started on this project, it is finally in releasable state.
it isn't finished, (why? various reasons, most important being a lack of interest) but very playable, it is only missing 2 important features:
you cant "die" yet. this means all the scissors are kind of useless.
there are "only" 13 levels, although i doubt anyone will finish all of then, they are pretty long. (for example, it took me 2 hours to finaly beat level 111 :P )

full source (7.281 lines of code) is included, along whit a small guide to creating your own levels

because of dumb max file sizes in here, you can download the file over UTI

link to ticalc will be up by the end of the week
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tr1p1ea
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Re: Supaplex

Post by tr1p1ea »

Awesome work!

Ive been looking at this game for a long time :).
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."
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darkstone knight
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Post by darkstone knight »

double post, maxcoderz is slow today...
Last edited by darkstone knight on Tue 20 Apr, 2010 2:14 pm, edited 1 time in total.
darkstone knight
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Posts: 67
Joined: Sun 09 Nov, 2008 1:56 pm

Re: Supaplex

Post by darkstone knight »

triple post? i did only klick "submit" twice...
Last edited by darkstone knight on Tue 20 Apr, 2010 2:15 pm, edited 1 time in total.
darkstone knight
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Posts: 67
Joined: Sun 09 Nov, 2008 1:56 pm

Re: Supaplex

Post by darkstone knight »

ticalc link is up

http://www.ticalc.org/archives/files/fi ... 42807.html

you can send feature requists to featprog[at]ticalc.org :D
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