Res

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Galandros
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Joined: Sun 14 Sep, 2008 10:00 am

Re: Res

Post by Galandros »

It runs great. Changing "rooms" looks nice.

I love good intros...
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kalan_vod
Calc King
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Joined: Sat 18 Dec, 2004 6:46 am
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Re: Res

Post by kalan_vod »

Thanks Patrick, your re-write of Desolate had me working on this :P (inspiration).

Yeah, no intro yet (unless you look at the history throughout my site/this thread). Thanks for the comments guys, I have several other projects I have started/stopped etc and plan on posting about them..
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DigiTan
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Re: Res

Post by DigiTan »

Heh heh. I always knew the Res would rise again! About how far along is it?
My diet consists of nails, code-stealers, and HP fans.
Projects:

Robot War [TI-82, TI Flash App]
Sonic the Hedgehog [Multiplatform]
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kalan_vod
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Re: Res

Post by kalan_vod »

DigiTan wrote:Heh heh. I always knew the Res would rise again! About how far along is it?
Well, the engine was totally re-written. The level data is not much further than what was shown in the SS, but I have many thoughts and ideas to add. I think it would be more like: Desolate + Protocol + Chips + Some (many) aspects from other games...All work done mostly is conceptual, but other projects (chips) has been done already so that is something that is easily added.
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