space shooter

A forum where you can announce your awesome project(s).

Moderator: MaxCoderz Staff

cjgone
Regular Member
Posts: 83
Joined: Tue 18 Apr, 2006 5:33 am
Location: Washington->UC Berkeley '15

space shooter

Post by cjgone »

okay, its a shooter game. it'll be a lot of fun and with all the coolness i'll be adding, there will be enough levels and stuff for you to never be bored in math class again.

all support appreciated, k thx. If you can make a name for the game other then 'space shooter' plz post 'cuz i can't think of one.

current:
Image
yes, this game is so awsome, the picture can only be called uberness.

full source included with release next week (from July 25).
Last edited by cjgone on Fri 25 Jul, 2008 7:24 am, edited 3 times in total.
User avatar
kalan_vod
Calc King
Posts: 2932
Joined: Sat 18 Dec, 2004 6:46 am
Contact:

Post by kalan_vod »

Nice, a GS pheonix :P..

I like the background scrolling!
ISUCK
Sir Posts-A-Lot
Posts: 168
Joined: Fri 17 Dec, 2004 9:32 pm

Post by ISUCK »

Wow, it looks really nice!
soinsg
New Member
Posts: 25
Joined: Fri 18 Feb, 2005 12:35 am

Post by soinsg »

Is the background supposed to scroll in that direction? Looks like you are falling or going backwards.
cjgone
Regular Member
Posts: 83
Joined: Tue 18 Apr, 2006 5:33 am
Location: Washington->UC Berkeley '15

Post by cjgone »

Got that comment before. I will reverse the scroll in a few days.
User avatar
Homestar
Extreme Poster
Posts: 407
Joined: Mon 11 Apr, 2005 3:05 pm
Location: SCAD
Contact:

Post by Homestar »

(in the epic voice)

Slake
-or-
Cosmic Conquest
-or-
Zenith Assult
-or-
Bubble Bombarder :P that's what the 'bullets' it shoots look like
-or-
Alien Aggressor
-or-
Escape though the Spikey Tunnel!
-or-
Onslaught Alliance
-or-
Upgrade Ubductor
-or-
Total Annilation - you can't ever go wrong with this name, no matter what the game's about :D
Image Image Image Homestar just earned .75 maxcoins for this post.
User avatar
DigiTan
Calc Master
Posts: 1069
Joined: Fri 04 Mar, 2005 12:52 am
Location: NW Wisconsin
Contact:

Post by DigiTan »

Even with the grayscale, Phoenix is one tough act to follow. As a member of the Pat Davidson fan club, I gotta ask: any hints/spoilers of what the new shooter will have in store for gamers?
My diet consists of nails, code-stealers, and HP fans.
Projects:

Robot War [TI-82, TI Flash App]
Sonic the Hedgehog [Multiplatform]
cjgone
Regular Member
Posts: 83
Joined: Tue 18 Apr, 2006 5:33 am
Location: Washington->UC Berkeley '15

Post by cjgone »

Lol:

Cooler enemies, awesome power ups, hi score table, arcade mode, better grfx, 4 level greyscale, levels, more parallax backgrounds.

it'll be more intense. My goal in the beginning was to get this game as fast as I could onto ticalc, but now I realize that they aren't even accepting uploads for over a month now. So, i'm just gonna add all the cool stuff i mentioned over the next week or so.


I think i'll call it Annihilation or some big scary word.
User avatar
Art_of_camelot
Regular Member
Posts: 124
Joined: Sun 09 Sep, 2007 8:50 pm
Location: The dark side of the moon
Contact:

Post by Art_of_camelot »

[offtopic]Total Annihilation ...ZOMG FTMFW. I used to play that game alot back in the day[/offtopic]

*Edit*This is gonna be great when its done.
Projects:
Projects:TBA-Soonish. :)
Updated 5/3/12
cjgone
Regular Member
Posts: 83
Joined: Tue 18 Apr, 2006 5:33 am
Location: Washington->UC Berkeley '15

Post by cjgone »

lalalalalaa


srry no name input, free source coding makes me lazy

Unless it becomes a huge issue i prolly won't add name input for hiscores. Hope no one is angry that the code = 14k . You gotta archive this beast :[



Going to add some levels later and maybe some more power ups, dun dun dun.

Image
cjgone
Regular Member
Posts: 83
Joined: Tue 18 Apr, 2006 5:33 am
Location: Washington->UC Berkeley '15

Post by cjgone »

screw double posting, anyway:

name input, courtesy to sigma's text input routine.
level handling, cool menu.


just some coolness. k thx.

Image
User avatar
driesguldolf
Extreme Poster
Posts: 395
Joined: Thu 17 May, 2007 4:49 pm
Location: $4080
Contact:

Post by driesguldolf »

I must say I was a bit sceptic (or biased) at first, but this looks amazing and besides the fact that it's greyscale looks super smooth :D

Well done ;)
User avatar
kv83
Maxcoderz Staff
Posts: 2735
Joined: Wed 15 Dec, 2004 7:26 pm
Location: The Hague, Netherlands
Contact:

Post by kv83 »

Is your masking supposed to not working? It seems as if you XOR/OR (?) all bits? Also your background still moves the wrong way :P

Other than it looks nice. :)
Image
cjgone
Regular Member
Posts: 83
Joined: Tue 18 Apr, 2006 5:33 am
Location: Washington->UC Berkeley '15

Post by cjgone »

Yea, no maskings, unfortunately.


Eeps, still gotta reverse the scroll :D.
User avatar
Halifax
Sir Posts-A-Lot
Posts: 225
Joined: Mon 01 Jan, 2007 10:39 am
Location: Pennsylvania, US

Post by Halifax »

Hey, this looks pretty cool. I like this game. My only criticism is the enemies and how they release their bullets at the same time.
Post Reply