Really old dead project: Elite

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qarnos
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Really old dead project: Elite

Post by qarnos »

This might belong in general ti discussion - I'm not sure, but...

I found this whilst digging through my old code. When I first started calc coding, I decided to try and do an Elite clone, which is eventually what lead me trying to do 3D.

I actually managed to get it to assemble (after much poking and prodding), so I thought I'd upload it. The source is too embarrassing to release :oops: Let's just say I would do things very differently now.

All it is is just a galaxy map with planet info. Use the cursors to move the cross hairs. ENTER will snap to the nearest planet or bring up the data sheet if already on a planet. ENTER will also return to the map. CLEAR exits from program (only from the map screen, though).

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http://darrencubitt.googlepages.com/elite.8xp
"I don't know why a refrigerator is now involved, but put that aside for now". - Jim e on unitedti.org

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Dwedit
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Post by Dwedit »

Anarchy was a pretty good Elite style game, except for that stupid memory corruption bug.
You know your hexadecimal output routine is broken when it displays the character 'G'.
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GuillaumeH
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Post by GuillaumeH »

Which was fixed by you, wasn't it?
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Dwedit
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Post by Dwedit »

yep, it was. The programmer used inc (hl) at one point instead of inc hl.
You know your hexadecimal output routine is broken when it displays the character 'G'.
Liazon
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Post by Liazon »

wow, that's pretty cool!
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benryves
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Post by benryves »

Always nice to see what might have been. :)
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kalan_vod
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Post by kalan_vod »

Still nice, but I would love to see it reworked with what you know now ;)
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qarnos
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Post by qarnos »

kalan_vod wrote:Still nice, but I would love to see it reworked with what you know now ;)
Hehe... yeah, well I'd need a fully functional 3D engine first. It's certainly on the ideas list, though.
"I don't know why a refrigerator is now involved, but put that aside for now". - Jim e on unitedti.org

avatar courtesy of driesguldolf.
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