[Calc Wars] Screenies soon.. I promise..

Projects that are no longer in development anymore.

Moderator: MaxCoderz Staff

User avatar
Madskillz
Calc Wizard
Posts: 745
Joined: Fri 17 Dec, 2004 10:22 pm
Location: Wandering around in the Jungle...
Contact:

Post by Madskillz »

quit petting the dog, it is time to come in and code Patori...
The Revolution is here...
Patori
Maxcoderz Staff
Posts: 1477
Joined: Sat 18 Dec, 2004 3:51 am
Location: Toledo, Ohio, USA

Post by Patori »

Madskillz wrote:quit petting the dog, it is time to come in and code Patori...


I am, I am... off and on with my Contest entry! :twisted:
Currently coming up with a new signature idea... since my forum avatar changer was killed by an upgrade...
User avatar
DJ_O
Calc King
Posts: 2312
Joined: Mon 20 Dec, 2004 6:47 pm
Location: Quebec (Canada)
Contact:

Post by DJ_O »

Ah, now I know why there is still no screenies for CalcWars :D
User avatar
tr1p1ea
Maxcoderz Staff
Posts: 4132
Joined: Thu 16 Dec, 2004 10:06 pm
Location: I cant seem to get out of this cryogenic chamber!
Contact:

Post by tr1p1ea »

Hhhmmm... compo entry. I dont think i will get one done in time :(.
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."
Image
Image
User avatar
dysfunction
Calc Master
Posts: 1454
Joined: Wed 22 Dec, 2004 3:07 am
Location: Through the Aura

Post by dysfunction »

I just started working on mine. If I spend enough time on it, it'll rock. :twisted:
Image


"You're very clever, young man, but it's turtles all the way down!"
User avatar
DJ_O
Calc King
Posts: 2312
Joined: Mon 20 Dec, 2004 6:47 pm
Location: Quebec (Canada)
Contact:

Post by DJ_O »

I'll probably never have time to work on one :? and my pixel artist skills areent that good, but Dysfunction graphics skills own :shock:
User avatar
tr1p1ea
Maxcoderz Staff
Posts: 4132
Joined: Thu 16 Dec, 2004 10:06 pm
Location: I cant seem to get out of this cryogenic chamber!
Contact:

Post by tr1p1ea »

O_o you have AWESOME pixel art skills kevin!
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."
Image
Image
User avatar
DJ_O
Calc King
Posts: 2312
Joined: Mon 20 Dec, 2004 6:47 pm
Location: Quebec (Canada)
Contact:

Post by DJ_O »

Yeah but it took 2.5 months to make the sprites in ROL3 (300 hours at least) and the reuben sprites are merely ROL3 sprite I modded a bit so they look better, and the monsters are from Final Fantasy 2, I meant I am not very good at making all my sprites myself and Cyan and Dysfunction (and maybe necro) are better than me, especially when they are bigger than 8x8 pixels :) .

Basically If I would make a new reuben quest game the graphics would be almost exactly the same than in the previous games
User avatar
tr1p1ea
Maxcoderz Staff
Posts: 4132
Joined: Thu 16 Dec, 2004 10:06 pm
Location: I cant seem to get out of this cryogenic chamber!
Contact:

Post by tr1p1ea »

Well ok, it is difficult to compare to some of the pixel artist guru's around here, but i think your sprites are just fine. As far as re-using sprites goes ... Who cares, if they are good enough, use them! :).
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."
Image
Image
User avatar
DJ_O
Calc King
Posts: 2312
Joined: Mon 20 Dec, 2004 6:47 pm
Location: Quebec (Canada)
Contact:

Post by DJ_O »

k :)
User avatar
Homestar
Extreme Poster
Posts: 407
Joined: Mon 11 Apr, 2005 3:05 pm
Location: SCAD
Contact:

Post by Homestar »

will this game be strictly a hook-up-game between two calculators or will it have a Human vs Compy option? If it's anything like those sprites it will be a pretty awesome game.
Image Image Image Homestar just earned .75 maxcoins for this post.
User avatar
tr1p1ea
Maxcoderz Staff
Posts: 4132
Joined: Thu 16 Dec, 2004 10:06 pm
Location: I cant seem to get out of this cryogenic chamber!
Contact:

Post by tr1p1ea »

I am pretty sure it will feature human against calc and link play.
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."
Image
Image
Patori
Maxcoderz Staff
Posts: 1477
Joined: Sat 18 Dec, 2004 3:51 am
Location: Toledo, Ohio, USA

Post by Patori »

human vs. human, and link play... I've been playing around with linking routines, and i think I've made an algorithm that may work...
Currently coming up with a new signature idea... since my forum avatar changer was killed by an upgrade...
RedNifre
New Member
Posts: 27
Joined: Mon 07 Mar, 2005 1:53 pm

Post by RedNifre »

Please don't forget the Hot-Seat-Mode! My friends don't have a TI-Calc... :(
Patori
Maxcoderz Staff
Posts: 1477
Joined: Sat 18 Dec, 2004 3:51 am
Location: Toledo, Ohio, USA

Post by Patori »

RedNifre wrote:Please don't forget the Hot-Seat-Mode! My friends don't have a TI-Calc... :(


"human vs. human"

And to everyone, this is my last week of school, then senior project... working...
Currently coming up with a new signature idea... since my forum avatar changer was killed by an upgrade...
Locked