[LOOM] Contest: Redesign my rock!

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Jim e
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Post by Jim e »

that's a pretty good rock, I got one though.

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See now there is no confusion that its a rock, no one will think its a cheese ball, or a tombstone, or even a potato. Wakamol, I will sell you my perfect non-confusing rock for ten maxcoins! :lol: j/k


Actually without the rock label its not to bad, I was just f*cking around in paint for like 10 seconds.
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kv83
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Post by kv83 »

It seems somehow like a broken rock... :P
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leofox
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Post by leofox »

i decided to make something too:

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tr1p1ea
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Post by tr1p1ea »

If you ask me (with regards to everyones rocks), they all looks like potato's or cheeseballs :).
Last edited by tr1p1ea on Wed 28 Jun, 2006 4:06 am, edited 1 time in total.
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Liazon
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Post by Liazon »

I like them all actually. Perhaps they look like cheeseballs because the player character isn't shaded in the same style. Perhaps if dithering was used elsewhere (besides the rocks), everything would blend in more naturally. just my opinion though.
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L4E_WakaMol-King
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Post by L4E_WakaMol-King »

Timendus wrote:Heheh... that's funny, I was thinking about drawing you a new rock before, but I didn't think you'd use it :)

So, I drew one, and the mockup:

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(I think trip cheated by drawing three rocks, and they look like cheeseballs and a potato anyway :mrgreen:)
Would you mind posting the binary for your sprite? I want to plug it into the game and see how it looks.
tr1p1ea wrote:Yeah i just opened CalcGS
Where can I find this? Ti-Calc? If you have the link handy, please post ;).
tr1p1ea wrote:The scene would probably look better with some ground/grass/dirt tiles and stuff too.
I agree... though I can't think of a good way to do this. I could make some basic grass tiles and such, but then I would probably need to mask Bobbin's sprite, and that would mean another 40 something sprites... and I don't think I can (or want to) afford the space. :?
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tr1p1ea
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Post by tr1p1ea »

You can get CalcGS from here: http://www.ticalc.org/archives/files/fi ... 13274.html

I like the shape of Timendus's rock ... but i still like stipple shading better.

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CompWiz
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Post by CompWiz »

yeah, that does look better. However, does it have to be a shaded shape? Couldn't you make it look more like a craggy rock? Shading doesn't look all that good when you only have black and white.
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kv83
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Post by kv83 »

tr1p1ea wrote:You can get CalcGS from here: http://www.ticalc.org/archives/files/fi ... 13274.html
Nobody uses EM :cry:

just kidding ;) good work on the stones so far :)
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tr1p1ea
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Post by tr1p1ea »

Oops i did mean to say that shortly CalcGS will be wholey replaced by kv83's Early Morning editor!

EM ftw!
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L4E_WakaMol-King
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Post by L4E_WakaMol-King »

Is EM stand alone as a sprite editor?

BTW, submissions are closed and I will take a look at the sprites tonight and detirmine the winner. I'm debating between 2 of them right now. :)
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benryves
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Post by benryves »

EM is standalone (the Latenite 'integration' doesn't even appear to work for kv at the moment :( )
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Post by CompWiz »

I vote for tr1p1ea's mod of Timendus's rock. Although, I still like the way dragon_lance's rock looks craggy, not just a shaded shape.
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Post by necro »

yay cheese balls!
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Post by threefingeredguy »

CompWiz wrote:yeah, that does look better. However, does it have to be a shaded shape? Couldn't you make it look more like a craggy rock? Shading doesn't look all that good when you only have black and white.
That was the theory behind mine.
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