[BattleCards] Project Brief

Projects that are no longer in development anymore.

Moderator: MaxCoderz Staff

Post Reply
User avatar
tr1p1ea
Maxcoderz Staff
Posts: 4127
Joined: Thu 16 Dec, 2004 10:06 pm
Location: I cant seem to get out of this cryogenic chamber!
Contact:

Post by tr1p1ea »

Nice work kv83!, Its looking cool :).
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."
Image
Image
User avatar
DJ_O
Calc King
Posts: 2305
Joined: Mon 20 Dec, 2004 6:47 pm
Location: Quebec (Canada)
Contact:

Post by DJ_O »

WOW this is great, :D The screenshot quality I mean, The game isn't that great.



WAIT, I WAS JOKING HERE! :lol: The game look pretty nice, I like how you implemented the warrior swingning the sword, it remind me yu-gi oh games but in yugioh there was only a slash appearing in the screen, not swordman animation, I prefer the swordman animation it's better. Keep up the good work!
User avatar
kv83
Maxcoderz Staff
Posts: 2735
Joined: Wed 15 Dec, 2004 7:26 pm
Location: The Hague, Netherlands
Contact:

Post by kv83 »

Here a little comments on the screen... I was in a hurry back than... anyway;

As you may see the game displays two different animations, but it isn't limited to those. (For more info about the animation system see here: http://joepnet.com/hosted/maxcoderz/php ... .php?t=254 ).

You may also notice that, if the enemy plays a card, it just displays the same animation as it would play if the player would play a card. This will change as soon as I converted the snake graphics from necro to GS.

Last thing to add is that , of course, both 'players' will be visible in the animation... so you see them actually 'fighting'. You'll of course see numbers appearing above the creatures which will indicate the damage, just like in other rpg's :)

I played btw Baten Kaitos a couple of days, and I must say that it is a little similiar to what I had in mind for this card game. I also thought of some nice feature's and how to implent them.

I am rather satisfied how the animation system works, and how easy it is to expand. Expect some new screenies of a more advanced animation in the next weeks.

Oh yeah. PindurTI rules 8)
Image
User avatar
blueskies
Calc Wizard
Posts: 553
Joined: Tue 25 Apr, 2006 2:24 pm

Post by blueskies »

kv83 wrote:You may also notice that, if the enemy plays a card, it just displays the same animation as it would play if the player would play a card.


I was going to ask about that, or suggest a seperate animation for the enemy, but it seems you've already thought of this. ;)

Nice work, this game looks like it's going to be a lot of fun.
User avatar
Madskillz
Calc Wizard
Posts: 745
Joined: Fri 17 Dec, 2004 10:22 pm
Location: Wandering around in the Jungle...
Contact:

Post by Madskillz »

man...looks incredibly fun! I cant wait kv! Nice work. :)
The Revolution is here...
Drak Dragon
Sir Posts-A-Lot
Posts: 157
Joined: Fri 11 Mar, 2005 1:12 pm

Post by Drak Dragon »

Do you do monsters? if so, i would like to see some :)
----
Drak
User avatar
kv83
Maxcoderz Staff
Posts: 2735
Joined: Wed 15 Dec, 2004 7:26 pm
Location: The Hague, Netherlands
Contact:

Post by kv83 »

Monsters? I am not sure what you mean...

@necro: Could you post the sprite sheet of medusa? I don't have a good gif progr available on work :x
Image
necro
Calc King
Posts: 1619
Joined: Sat 26 Mar, 2005 2:45 am
Location: your shadow

Post by necro »

sorry, I went mad and started blendering for hours on end (3d graphic program)...I'll get the medusa finished and the page for the sprites here as soon as I can...in the mean time, couldn't you face all of the original knight's frames the other direction to have a enemy knight.
necro
Calc King
Posts: 1619
Joined: Sat 26 Mar, 2005 2:45 am
Location: your shadow

Post by necro »

Image
in gif format, I will start making a slime enemy...sorry it has taken this long but I have been absolutely frantic
User avatar
kv83
Maxcoderz Staff
Posts: 2735
Joined: Wed 15 Dec, 2004 7:26 pm
Location: The Hague, Netherlands
Contact:

Post by kv83 »

Thanks again necro! The sprite sheet is perfect. I'll convert it to GS asap.

Don't over take yourself man. I am not working on the engine every day :)

Btw, I implented the opponent and it works fine... though there seems to be a strange bug in it... i'll have to iron it out, but I guess it's easier when I have a set of different sprites for the enemy :)
Image
necro
Calc King
Posts: 1619
Joined: Sat 26 Mar, 2005 2:45 am
Location: your shadow

Post by necro »

Imagehere is the facial animation for my slime...I havent added all of the graphical bells and whistels to it yet and I am going to change the magic animation...I I will update the snaga/medusa soon to (snaga is the name of a snake woman if you are wondering...medusa is a gorgon and described as having a winged-horse like body [though she has esentialy been simplified to a snaga by lazy and inacurate artists])
Toaster
Extreme Poster
Posts: 322
Joined: Tue 15 Feb, 2005 12:08 am
Location: Lost in a land of mysteries.....

Post by Toaster »

WOW looks great!!! :) Keep up the good work necro!!! :D
Join me at:
http://nanotech.pcriot.com
or
http://emancipal.co.nr

Coming soon..
Rewrite 3D Level Editor - 55% done!!
Emancipal - The Creator 5% done
necro
Calc King
Posts: 1619
Joined: Sat 26 Mar, 2005 2:45 am
Location: your shadow

Post by necro »

yeah...I have updated the slime and made a new magic ani (middle) and here is both the sprite sheets and the animated gif
ImageImage
hmm...I want to make a "Black Knight" based on the original animated knite (wielding an axe)...what other characters/monsters would anyone like to see?


DOES NO ONE CARE? ERRRRRRR! :x :upsetsurprised: :cry:
User avatar
Madskillz
Calc Wizard
Posts: 745
Joined: Fri 17 Dec, 2004 10:22 pm
Location: Wandering around in the Jungle...
Contact:

Post by Madskillz »

Wow...sweet, I would like to see the other characters/monsters necro...so keep um coming!
The Revolution is here...
User avatar
DJ_O
Calc King
Posts: 2305
Joined: Mon 20 Dec, 2004 6:47 pm
Location: Quebec (Canada)
Contact:

Post by DJ_O »

WOw look great. You need a new signature saying ph33r my 31337 9R@pHIC5 5kilL5!


necro wrote:NO ONE CARE? ERRRRRRR! :x :upsetsurprised: :cry:


Maybe he hasnt worked on the game for a while
Post Reply