[Staff][Dev] 3D WireFrame Program

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Stickmanofdoom
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Post by Stickmanofdoom »

Wasn't the name Juda 3d?
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Post by teoryn »

Since you're screenshots are rotating I'm assuming either you have a bunch of copies of the model, each rotated somewhat, or you can move the camera, would either of those be correct?

Interesting project, however I don't think 3d modeler on calc would be such a good idea, They're already difficult enought to work with on computers with high resolution, color, and a mouse (or you could use CoBB's new mouse :) )
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Post by DarkAuron »

I don't think modeling is all that hard, but making something spiffy looking.. that requires lots of toying with.
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tr1p1ea
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Post by tr1p1ea »

Duck: Im pretty sure Juha3D is way better and faster than this. Ive only just got it working with the correct math etc. But i think i am too lazy to optimise it :). Also yhean is a genius in the field, and mine only draws lines ... no filled stuff or anything.

teoryn: No there is only 1 copy of the model, having a whole bunch would be silly. This engine handles rotations :).
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Post by Jim e »

Whats Juha3D? I'd like to see it or read about, whatever is availible.
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tr1p1ea
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Post by tr1p1ea »

Juha3D is very cool, but yhean's site is down atm :(.
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Post by kv83 »

Is it also possible to rotate the object horizontal? Or even horizonatl and vertical at the same time? :roll:
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tr1p1ea
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Post by tr1p1ea »

Yes it is possible.
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Post by kalan_vod »

Necro posting I know, but tr1p. did you work on this any since Jan :P?

Wow a lot of requests go to tr1p. (Work on xlib, work on desolate 2, work on this, work on the secret project etc. hope not to inconvenienced you :) ).
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tr1p1ea
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Post by tr1p1ea »

Unfortunately i havent really worked on this project at all for a long time. Although i might just take a look at the source now :).

And im used to getting lots of requests from people :).
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Post by boost »

:o
is this topic even alive rite now ? :D
well.. can someone upload the demo again, link's bad..
and a 3d wireframe on calc editor would be awesome.
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tr1p1ea
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Post by tr1p1ea »

Hey boost, this program needs a complete rewrite ... which i might do if i get bored this weekend.

An oncalc wireframe editor might be cool, but i dont think ill get around to anything like that for a while.
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Post by anykey »

Screenshots aren't working!!!!
This looks cool. Oh, and thank you for posting that simple bit of math, Jim e. I've been wondering how to do that recently, but have been hindered by my lack of math knowledge. :\
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tr1p1ea
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Re: [Staff][Dev] 3D WireFrame Program

Post by tr1p1ea »

You may not believe it, but i actually did some work on this side project :).

I finally implemented some basic 3x3 rotation matrix routines, so at least it does some things they way it should. Still needs a bit of work and i dont really see it turning into anything special. Still fun to mess around with :).

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darkstone knight
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Re: [Staff][Dev] 3D WireFrame Program

Post by darkstone knight »

amazing, but it looks *really* choppy :P

concentrate on the x-wing's nose :twisted:
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