[Featured][Dev] Wizards
Moderator: MaxCoderz Staff
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- New Member
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GREAT!
I have been playing Wizards forever. I've beaten all the bosses and went into the Xtra levels. I got to the 2/30 enemy but I can't seem to get past him! Is he the last or is there another much harder enemy?
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- New Member
- Posts: 10
- Joined: Tue 04 Oct, 2005 2:07 pm
- Location: USA, but am from Estonia, EUROPE
OH!
I check my email when the addministrator sends me a reply about the topic updates. This is just a sample of the message:
SGVsbG8sCgpZb3UgYXJlIHJlY2VpdmluZyB0aGlzIGVtYWlsIGJlY2F1c2UgeW91IGFyZSB3YXRj
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whats the deal?
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whats the deal?
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- Calc Master
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Re: OH!
Please see http://joepnet.com/hosted/maxcoderz/php ... ght=base64psyusa wrote:I check my email when the addministrator sends me a reply about the topic updates. This is just a sample of the message:
SGVsbG8sCgpZb3UgYXJlIHJlY2VpdmluZyB0aGlzIGVtYWlsIGJlY2F1c2UgeW91IGFyZSB3YXRj
aGluZyB0aGUgdG9waWMsICJXaXphcmRzIFtEb3dubG9hZCBiZXRhIG5vdyFdIiBhdCBNYXhDb2Rl
cnouY29tLiBUaGlzIHRvcGljIGhhcyByZWNlaXZlZCBhIHJlcGx5IHNpbmNlIHlvdXIgbGFzdCB2
whats the deal?
Hey all, first of all, this game is great. I have a couple of suggestions for Wizards though...
Is it possible that you can change the counter deck's special to making the enemy hit itself, like confusion?
Also, can you make maybe an expansion or add-on that includes more complex rpg elements, like exp, and level requirements for cards/arenas?
Maybe it could be a different game with the same cards or just an addon.
Is it possible that you can change the counter deck's special to making the enemy hit itself, like confusion?
Also, can you make maybe an expansion or add-on that includes more complex rpg elements, like exp, and level requirements for cards/arenas?
Maybe it could be a different game with the same cards or just an addon.
Working on my FastRPL physics sim.
Game in planning stages.
Game in planning stages.
Hi. First of all: It would be more affective if you would post here.
Then:
Im trying that each creature in the game has its own special attack. Using the 'Morph'-card you have access to those (because you will transform into the enemy).
The idea of 'Confusion' as ability is good, I will implement that.
I dont want Wizards being a RPG-Card game. So I wont include features like level up or XP.
-NanoWar
Then:
Im trying that each creature in the game has its own special attack. Using the 'Morph'-card you have access to those (because you will transform into the enemy).
The idea of 'Confusion' as ability is good, I will implement that.
I dont want Wizards being a RPG-Card game. So I wont include features like level up or XP.
-NanoWar
Revolution Software
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- Calc Wizard
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