[Staff][Alpha] Theta Fourteen

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CDI
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[Staff][Alpha] Theta Fourteen

Post by CDI »

Chances are, you have heard this name before, or T14 somewhere. It's a pretty popular name from what I heard, personally I don't think so, but meh. Basically it was meant to be an RPG to blow RoL and DLQ out of the water (maybe FF:TOM, but prolly not) and has been going onn and off for over a year now. This is v12.3 if you care (v1 being the original) and I am still working on it, from scratch this time, all in ASCII on the homescreen, with the aid of xLIB for some special effects that I may need. It'll be very huge to say the least, I am thinking in terms of the entire 83+'s memory. But we will see, as for some stats on the current version.

1 character to play as, it makes everything easier, and the story more complex.
10 bosses, one for each chapter
Over 250 mapparts (a mappart = 1 screen) to play on
Animated cutscenes, a LOT of them
Full storyline

There is a teaser, found here and tr1p1ea has a screenshot of it. It is funfun ^^
There is the storyline from chapter 1 found here as well.
Last edited by CDI on Wed 19 Jul, 2006 11:56 pm, edited 1 time in total.
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tr1p1ea
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Post by tr1p1ea »

Yup, i sure do :).

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Looks awesome too :D.
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threefingeredguy
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Post by threefingeredguy »

That makes me want to make an ASCII game. Looks awesome.
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Post by Liazon »

Looks good. :)
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DarkAuron
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Post by DarkAuron »

Very impressive ASCII art.
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CDI
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Post by CDI »

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CompWiz
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Post by CompWiz »

Looks nice. I'll have to try the teaser out.
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CDI
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Post by CDI »

My last post is not a teaster, btw, it is the mojorty of the first chapter...
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CompWiz
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Post by CompWiz »

oh, ok. I'll try that one then. Thanks. :)
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Post by KevinJB »

As always, your projects look awesome, keep up the great work :D
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