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Desolate: Game Discussion

Posted: Tue 28 Dec, 2004 9:47 am
by tr1p1ea
Discuss anything Desolate related here :).

Posted: Tue 28 Dec, 2004 2:52 pm
by GuillaumeH
Do you plan to release the source code ?

Posted: Tue 28 Dec, 2004 3:35 pm
by tr1p1ea
I might, but i dont know how useful it would be :).

Posted: Tue 28 Dec, 2004 3:49 pm
by leofox
why wouldn't it be useful?

Posted: Tue 28 Dec, 2004 3:59 pm
by tr1p1ea
Because i was a newb when i worte it :). I have given pacHa the 83 source, so that he can port it to the 82.

Posted: Tue 28 Dec, 2004 10:43 pm
by kv83
What can we do so that you will make a sequel? :P Or maybe even a prequel, where you will discover the story 'before' Desolate :D

lol

Posted: Tue 28 Dec, 2004 11:48 pm
by the_unknown_one
Plz release source! And make a prequel + sequel! :D

Posted: Wed 29 Dec, 2004 4:44 am
by DarkAuron
Or make SSB with specialized grayscale on the SE... :roll:

Posted: Wed 29 Dec, 2004 2:19 pm
by GuillaumeH
tr1p1ea> So that we can find improvements to make in the source code and submit them to you.

Posted: Wed 29 Dec, 2004 6:37 pm
by Kozak
I can think of a good sequel. Atleast programming wise stuff can change, but then maybe it will loose the Desolate 'feel', we don't want that!

Posted: Thu 30 Dec, 2004 2:20 am
by tr1p1ea
You guys need not worry, i have some good ideas for a sequel :). But there will not be a sequel for a while as i am going to make something else first :).

EDIT - Also kv83, you should know that i also have plans for a prequel ... I could even tell you guys the names and partial background story for both of these games ... but i wont just yet :).

Like i said, this wont happen for a while as i have another project that i want to make first :).

Desolate Compatibility with Ti-Flash Debugger

Posted: Tue 04 Jan, 2005 4:29 am
by lloydkirk1989
Hey tr1p1ea,

I noticed you wrote in the readme of your Desolate game that Desolate wasn't compatible with VTI. I just wanted to let you know that it is compatible with Ti-Flash Debugger, if you use the Ti-83+ SE emulator.
The greyscale's a little choppy, but it works. I don't know how helpful this is for you, being that its already released and working fine, but maybe for future greyscale games.

Posted: Tue 04 Jan, 2005 4:55 am
by Jim e
I'd like to see the source code. It would make a good canidate for an app due to its massive size. 28k(total) is little excessive, and its so close to 32K, and I like numbers that are round on a base of 2. :wink:

Posted: Tue 04 Jan, 2005 9:10 am
by tr1p1ea
Yes i have the flash debugger, and Desolate works in it but they key detection i kind of crappy, as is the grayscale.

The grayscale routines would need to be re-written if this was going to be turned into an app. Then there are appvars and stuff, who can be bothered.

Posted: Wed 05 Jan, 2005 7:25 am
by kv83
tr1p1ea wrote:You guys need not worry, i have some good ideas for a sequel :). But there will not be a sequel for a while as i am going to make something else first :).
(...)
Like i said, this wont happen for a while as i have another project that i want to make first :).
Woohoo... great news! :D