Search found 3846 matches

by tr1p1ea
Wed 29 Jul, 2015 11:43 pm
Forum: Off Topic
Topic: Other places to discuss TI calcs
Replies: 9
Views: 38214

Re: Other places to discuss TI calcs

Mainly due to spambots and such. We probably should look into upgrading the board and reenabling again.
by tr1p1ea
Tue 21 Jul, 2015 9:45 pm
Forum: Off Topic
Topic: Other places to discuss TI calcs
Replies: 9
Views: 38214

Re: Other places to discuss TI calcs

Thanks DJ, this is good information for returning members to see where the activity is at.
by tr1p1ea
Tue 13 Jan, 2015 4:47 am
Forum: Staff Side Projects & Featured Projects
Topic: [Featured][Dev] Wizards
Replies: 218
Views: 250400

Re: [Featured][Dev] Wizards

Hey NanoWar, nice to see you.

Thanks for the update! :).
by tr1p1ea
Tue 13 Jan, 2015 4:46 am
Forum: Announce Your Projects
Topic: Robot War: Project Darkstar
Replies: 54
Views: 108790

Re: Robot War: Project Darkstar

Wow! Amazing work chickendude!
by tr1p1ea
Thu 09 Oct, 2014 12:58 pm
Forum: Super Mario - and the Elemental Crystal
Topic: Project dead + small demo download
Replies: 0
Views: 62008

Project dead + small demo download

Hi All, Its sad to announce that due to a HDD crash and backup failures that the code for this dormant project has been lost forever. It really sucks as I did want to finish it one day, or at least make some more levels etc :(. It featured 4lvl grayscale, smooth scrolling, animated tiles and enemies...
by tr1p1ea
Tue 13 May, 2014 2:07 pm
Forum: Pixel Art
Topic: Aura maps by Dysfunction colorized
Replies: 4
Views: 34375

Re: Aura maps by Dysfunction colorized

Hey dysfunction! Good to see you :).

I remember this demo well and it really did show that ASM assisted BASIC could look really awesome.

Its seriously hard to tell if thats and ASM screenshot or not.

Either way, i hope you are keeping well in rl and stuff :).
by tr1p1ea
Thu 13 Mar, 2014 7:26 am
Forum: Pixel Art
Topic: Aura maps by Dysfunction colorized
Replies: 4
Views: 34375

Re: Aura maps by Dysfunction colorized

Wow looks awesome DJ :).

Tech demo?
by tr1p1ea
Mon 23 Dec, 2013 11:44 am
Forum: Staff Side Projects & Featured Projects
Topic: mode 7
Replies: 16
Views: 61283

Re: mode 7

http://www.youtube.com/watch?v=pj20af9NbzM

Thanks Ben! :).

That is a video of a rough test on hardware, the speed is ok but the accuracy has improved since that was taken.
by tr1p1ea
Sat 14 Dec, 2013 2:15 am
Forum: Off Topic
Topic: Over Seven Years Ago
Replies: 4
Views: 21861

Re: Over Seven Years Ago

Hey Toaster! Very glad to hear from you and even more glad to hear of your success outside of the calculator world :).

Thanks for popping in to say hello, sadly this place is pretty quiet these days.
by tr1p1ea
Fri 29 Nov, 2013 12:24 am
Forum: Staff Side Projects & Featured Projects
Topic: mode 7
Replies: 16
Views: 61283

Re: mode 7

Well ive ported the basics over to the 84C, with some modification of course. At this stage i havent optimised so its a little slow. Currently the draw area is 128x60 in 160 mode: http://img.ourl.ca//m7.gif I havent tested on hardware, but think that it wont run this fast (think the screenie delays ...
by tr1p1ea
Thu 07 Nov, 2013 1:30 pm
Forum: xLIB
Topic: xLIB 84C Edition
Replies: 3
Views: 28285

Re: xLIB 84C Edition

xLIB 84C has been incorporated into DCSE8.0 and is now available to the masses!

You can download it here: http://www.ticalc.org/archives/files/fi ... 45670.html

The documentation and features can be found here: http://dcs.cemetech.net/index.php/Third ... es_(Color)
by tr1p1ea
Mon 28 Oct, 2013 12:34 am
Forum: Desolate
Topic: Desolate Re-write
Replies: 161
Views: 769701

Re: Desolate Re-write

Wow its been a long time!

Sadly i havent worked on this project since receiving an 84C. Suffice to say now im mainly concentrating on that platform for the time being.

I wonder how would Desolate work in colour? ....
by tr1p1ea
Mon 29 Jul, 2013 4:39 am
Forum: solidFRAME
Topic: solidFRAME discussion
Replies: 28
Views: 137926

Re: solidFRAME discussion

After much thought ive decided to port this engine to the 84C, to see if a game is plausable.

For the meantime i have a colour cube rotating:

Image
by tr1p1ea
Mon 29 Jul, 2013 4:38 am
Forum: Metroid
Topic: progress...
Replies: 280
Views: 476188

Re: progress...

Im currently debugging it for a memory issue on the 83+.

I think ill release a small demo for people to play with once fixed.
by tr1p1ea
Thu 04 Jul, 2013 1:39 am
Forum: xLIB
Topic: xLIB 84C Edition
Replies: 3
Views: 28285

xLIB 84C Edition

Hi All, As you may have seen, there has been a small amount of interest in bringing an ASM lib with some graphics features to the TI-84+CSE (84C for short). I have been toying with a few small ideas that i may end up implementing in a preliminary version for BASIC programmers. There are some pretty ...