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by tr1p1ea
Sun 29 Dec, 2019 9:49 pm
Forum: Off Topic
Topic: The void of space ...
Replies: 11
Views: 54379

Re: The void of space ...

Hi Timendus! Great to hear from you. I sadly lost a lot of calc stuff in a HDD crash a few years back :(. Hopefully you can find vera somewhere. I remember making the 4lvl grayscale logo for it back in the day :). EDIT - I had a very early backup of Vera: https://tr1p1ea.net/files/downloads/Vera.0.0...
by tr1p1ea
Sun 29 Dec, 2019 9:47 pm
Forum: Off Topic
Topic: Hi all
Replies: 8
Views: 37470

Re: Hi all

Kozak, DJ! Long time no see on the forums! Great to hear from you all - I bet you are very busy Maarten having that as a profession :). Duck, hobbyist coding mainly - so a bit of stuff for the newer colour calcs. Duck, as the 'teens' decade closes out, what do you feel will be the biggest applicatio...
by tr1p1ea
Sun 20 Oct, 2019 8:34 pm
Forum: Off Topic
Topic: The void of space ...
Replies: 11
Views: 54379

Re: The void of space ...

Hi blueskies, DJ & Duck! Good to see you check in on old MC once in a while :).
by tr1p1ea
Sun 20 Oct, 2019 8:32 pm
Forum: Off Topic
Topic: Hi all
Replies: 8
Views: 37470

Re: Hi all

Hi Duck! Long time no see :). You might have noticed that MaxCoderz is basically disbanded now, though some of us still check from time-to-time. Glad to see you're doing well, and your field looks very interesting indeed! I've been good, just ticking along with life stuff - still get the occasional ...
by tr1p1ea
Fri 06 Sep, 2019 1:36 am
Forum: Staff Side Projects & Featured Projects
Topic: DStar for the TI-84+CE
Replies: 2
Views: 20172

Re: DStar for the TI-84+CE

Thanks Ben, the sprites are unique for this game ... it is a bit different than the original which consists of a ball, box & bubbles.
by tr1p1ea
Mon 26 Aug, 2019 9:33 pm
Forum: Staff Side Projects & Featured Projects
Topic: DStar for the TI-84+CE
Replies: 2
Views: 20172

DStar for the TI-84+CE

Side project time - I actually managed to do some calc coding! I ported the classic oldschool puzzle game DStar to the CE. I believe there are a few versions of this game around + it has been ported to different languages etc iirc ... but one more version cant hurt :). TEST VERSION: http://tr1p1ea.n...
by tr1p1ea
Wed 17 Jul, 2019 6:57 am
Forum: Mode 7 Engine
Topic: TI-84+CE Mode 7 Engine development
Replies: 18
Views: 118661

TI-84+CE Mode 7 Engine development

This thread will contain development updates/notes for this project.
by tr1p1ea
Tue 09 Jul, 2019 2:22 am
Forum: xLIB
Topic: xLIB 84CE Edition
Replies: 0
Views: 50406

xLIB 84CE Edition

I plan on completing the port of xLIB from the 84C to the 84CE - something which I should have done like 2 years ago!
by tr1p1ea
Tue 09 Jul, 2019 2:19 am
Forum: Off Topic
Topic: The void of space ...
Replies: 11
Views: 54379

The void of space ...

Posting on this forum feels like extreme isolation - like being stuck on Mars where you are literally the only person around! That being said I plan on using the forums for my own projects as a kind of blog - mainly to drive some nostalgia :). If you encounter this transmission, I am located at 77.5...
by tr1p1ea
Fri 01 Dec, 2017 1:54 am
Forum: Off Topic
Topic: I need a copy of Early Morning
Replies: 2
Views: 15617

Re: I need a copy of Early Morning

I managed to get a hold of Vincent and I'm pretty sure he was going to reply to your email Digi :).
by tr1p1ea
Sun 08 Nov, 2015 10:22 pm
Forum: Announce Your Projects
Topic: First Fantasy: Mana Force
Replies: 16
Views: 152741

Re: First Fantasy: Mana Force

Very colourful and a good game to play. Works pretty fast on the CSE too :).
by tr1p1ea
Thu 13 Aug, 2015 12:45 am
Forum: Desolate
Topic: Desolate Re-write
Replies: 161
Views: 770394

Re: Desolate Re-write

I should find and update screenies where possible. At this stage it's just the 8lvl version. It would take a bit of work to get the graphics all changed over to a different lvl, though it is tempting. EDIT - I have successfully ported this program to a 2-page APP ... meaning that I have some extra d...
by tr1p1ea
Fri 07 Aug, 2015 5:45 am
Forum: Desolate
Topic: Desolate Re-write
Replies: 161
Views: 770394

Re: Desolate Re-write

Yeah it's still the 8lvl grayscale rewrite.

I have been thinking about a colour version, but I just want to get this one done first :).
by tr1p1ea
Thu 06 Aug, 2015 10:22 pm
Forum: Desolate
Topic: Desolate Re-write
Replies: 161
Views: 770394

Re: Desolate Re-write

Hahaha yeah I just couldn't forgive myself if i did this much work on it but never finished. I am at a point where there is just too much data however. I went down the compression road but my plans will require more than I can squeeze into an APP. Last time I had a data appvar - but I'm leaning towa...
by tr1p1ea
Wed 05 Aug, 2015 3:58 am
Forum: Desolate
Topic: Desolate Re-write
Replies: 161
Views: 770394

Re: Desolate Re-write

Ok so after a LENGTHY hiatus and tragic data loss ... I've managed to recover and pick this project up again! So far I've managed to fix a slew of bugs and further develop the level editor. I have compressed the rest of the map and fixed a few collision bugs and stuff. I'm hoping to be able to actua...