I claim copyright infringment! http://www.detachedsolutions.com/forum/ ... highlight=
And that's from two years ago. Ha!
Actually it's kind of funny, some of the posts I made, I can't beleive I actually... posted.
-Mike
Search found 59 matches
- Sat 29 Oct, 2005 6:49 am
- Forum: Announce Your Projects
- Topic: gCn - global CALCnet2
- Replies: 81
- Views: 33596
- Fri 16 Sep, 2005 6:05 am
- Forum: Announce Your Projects
- Topic: Coordless calc connection
- Replies: 27
- Views: 18775
- Mon 12 Sep, 2005 2:37 am
- Forum: Metroid
- Topic: progress...
- Replies: 280
- Views: 564947
- Mon 29 Aug, 2005 3:20 am
- Forum: Announce Your Projects
- Topic: The Legend of Zelda: Relics of the Past
- Replies: 174
- Views: 93295
Yes @ Crane Game; An idea for a game feature, maybe you have to lead a character to somewhere else, and they have to follow you, maybe they have a power you can use to do something, etc. You could have the character follow 1 tile behind, etc. Also, heres an 8x8 Zelda from a while back, if your inter...
- Fri 01 Jul, 2005 5:18 am
- Forum: Off Topic
- Topic: Health care debate...
- Replies: 28
- Views: 11294
- Tue 31 May, 2005 7:13 pm
- Forum: Program Ideas
- Topic: Ocarina of Time...
- Replies: 23
- Views: 9494
I liked link's awakening, there is an irony in the final prerendering scene when, OMG, link awakens on a log at sea! Though, the windfish flying overhead didn't make too much sense, I still thought it was a really good game. Don't forget about Oracle of Seasons and Oracle of Ages, although I contest...
- Sat 28 May, 2005 3:37 pm
- Forum: Staff Side Projects & Featured Projects
- Topic: [Featured][Dev] Zelda (Best Project 2005)
- Replies: 727
- Views: 769491
- Sat 21 May, 2005 3:34 am
- Forum: Staff Side Projects & Featured Projects
- Topic: [Featured][Dev] Zelda (Best Project 2005)
- Replies: 727
- Views: 769491
- Mon 02 May, 2005 9:11 pm
- Forum: Off Topic
- Topic: Hacking Coke Machines.
- Replies: 52
- Views: 19033
- Tue 26 Apr, 2005 3:41 am
- Forum: Program Ideas
- Topic: On-Calc handwriting
- Replies: 40
- Views: 22039
Mirage 2.0!! Well the main idea was if I had the space between each key worth one pixel on the screen, all you would get is a jumbled mess or a clump of pixels. If the routine is time-dependant, meaning it will calculate in how long it took for your finger to go from key A to key B.... for example.....
- Sat 23 Apr, 2005 7:27 pm
- Forum: General TI Discussion
- Topic: Should I get a 84+ SE
- Replies: 22
- Views: 12142
- Wed 20 Apr, 2005 7:59 pm
- Forum: Program Ideas
- Topic: Idiot Ambush
- Replies: 64
- Views: 27260
- Fri 15 Apr, 2005 9:05 pm
- Forum: Pixel Art
- Topic: Teaching the ways of Pixel Art [Lesson 1: Making a sprite]
- Replies: 27
- Views: 62519
- Fri 15 Apr, 2005 3:58 am
- Forum: Pixel Art
- Topic: Teaching the ways of Pixel Art [Lesson 1: Making a sprite]
- Replies: 27
- Views: 62519
- Thu 07 Apr, 2005 12:31 am
- Forum: Program Ideas
- Topic: On-Calc handwriting
- Replies: 40
- Views: 22039
On-Calc handwriting
Ok, this may sound a little off, but It's a cool concept. Some of you may know of the routine that was written a while back, that let you slide your finger around the calc buttons, to simulate a "mouse" moving around the screen. This idea stems from that, but instead of a mouse, it would b...