Search found 2989 matches

by benryves
Mon 21 Sep, 2015 3:55 pm
Forum: Off Topic
Topic: Other places to discuss TI calcs
Replies: 9
Views: 39527

Re: Other places to discuss TI calcs

Ah I see. Strange. But again, CodeWalrus also has a plugin that prevents anyone with zero post from posting external links. [...] If you had such plugin in addition to Stop Forum Spam, maybe it could help? We manually approve all registrations, and those are still clearly from spammers. The problem...
by benryves
Mon 14 Sep, 2015 9:20 pm
Forum: Off Topic
Topic: Other places to discuss TI calcs
Replies: 9
Views: 39527

Re: Other places to discuss TI calcs

Yeah I remember that registrations were disabled due to spambots and lack of a proper anti-spam. I integrated Stop Forum Spam into the board registration system myself, but a few spammers still slip through and it was at the point where we had received no genuine registrations for months but lots o...
by benryves
Sat 04 Jan, 2014 2:13 pm
Forum: Staff Side Projects & Featured Projects
Topic: mode 7
Replies: 16
Views: 64210

Re: mode 7

That does seem impressively speedy, considering the hardware it's running on! Great work :)
by benryves
Sun 22 Dec, 2013 6:39 am
Forum: Off Topic
Topic: Over Seven Years Ago
Replies: 4
Views: 22239

Re: Over Seven Years Ago

Good to hear from you Toaster, and glad to hear you've turned a hobby and interest into a successful career. What sort of development work are you doing? Are you still in contact with Calvin?
by benryves
Sun 22 Dec, 2013 6:30 am
Forum: Staff Side Projects & Featured Projects
Topic: mode 7
Replies: 16
Views: 64210

Re: mode 7

That looks really neat, tr1p1ea - did you get the opportunity to try it on hardware to see how well it performs?
by benryves
Wed 25 Sep, 2013 2:34 pm
Forum: Latenite, Brass and EarlyMorning
Topic: Brass - 1.0.5.3 update [06/02/2014]
Replies: 300
Views: 402407

Re: Brass - 1.0.5.2 update [Tuesday 24/09/2013]

It's been a while since I posted here, but there have been some updates to Brass: 1.0.5.2 - .branch directive no longer aligns to 3-byte boundaries. 1.0.5.1 - defined() function allows you to check whether macros are defined without needing to nest/duplicate .ifdef directives. 1.0.5.0 - .appheaderpa...
by benryves
Tue 08 Jan, 2013 1:04 pm
Forum: solidFRAME
Topic: solidFRAME discussion
Replies: 28
Views: 143657

Re: solidFRAME discussion

Very nice, and good to see you're thinking about how to apply the engine to a game and not just the graphics engine.
by benryves
Wed 02 Jan, 2013 11:34 pm
Forum: Off Topic
Topic: Happy new year! 2013-edition
Replies: 7
Views: 43468

Re: Happy new year! 2013-edition

Happy new year to you too, kv83. I hope everyone has an excellent 2013!
by benryves
Sun 30 Dec, 2012 3:16 am
Forum: Metroid
Topic: progress...
Replies: 280
Views: 494645

Re: progress...

Wow, nice one. :-) I don't really know anything about Metroid, but it's interesting to see a piece of history resurrected like this!
by benryves
Fri 30 Nov, 2012 10:32 pm
Forum: News and Information
Topic: A Change in the Quote Box Background Color
Replies: 6
Views: 21153

Re: A Change in the Quote Box Background Color

I've now inverted them all (apart from forum link, which is only available as black on white).
by benryves
Fri 30 Nov, 2012 9:44 pm
Forum: News and Information
Topic: A Change in the Quote Box Background Color
Replies: 6
Views: 21153

Re: A Change in the Quote Box Background Color

They are indeed, as they seem to be inverted. Would it make more sense to swap unread/read so the read is black and the unread is white?
by benryves
Fri 30 Nov, 2012 7:12 pm
Forum: News and Information
Topic: A Change in the Quote Box Background Color
Replies: 6
Views: 21153

Re: A Change in the Quote Box Background Color

I was unable to vote on the poll as the default site skin was not compatible with the installed version of phpBB3. I updated the skin and it seems to have a new quote design - has that improved matters?
by benryves
Fri 30 Nov, 2012 5:45 pm
Forum: solidFRAME
Topic: solidFRAME discussion
Replies: 28
Views: 143657

Re: [Staff][Dev] 3D WireFrame Program

EDIT 4 - So many edits! It seems that no-one is replying :(. At any rate i am still working on this project. I'm not sure the forum marks posts as unread after edits - I was unaware you had updated this post with the latest edits until merthsoft's post! Maybe this thread could be moved/linked to th...
by benryves
Fri 30 Nov, 2012 2:51 am
Forum: solidFRAME
Topic: [News][Staff] solidFRAME - a 3D engine for the TI-83+(SE)
Replies: 16
Views: 79114

Re: solidFRAME - a 3D engine for the TI-83+ (SE Recommended)

I gather it's the "before projecting" that is causing the error? Ah well, I look forwards to seeing where you take this next.
by benryves
Thu 29 Nov, 2012 4:55 pm
Forum: solidFRAME
Topic: [News][Staff] solidFRAME - a 3D engine for the TI-83+(SE)
Replies: 16
Views: 79114

Re: solidFRAME - a 3D engine for the TI-83+ (SE Recommended)

I see - how have you implemented the backface culling at the moment?