Search found 229 matches

by Duck
Mon 03 Jan, 2005 9:58 pm
Forum: Off Topic
Topic: Addicted to MaxCoderz
Replies: 14
Views: 10280

You may be addicted tr1p1ea, but my symptoms are severe also, however not as apparant as yours. I visit these forums at least every morning, midday, and evening, even night. Most of the time there's nothing worth replying too or I dont feel like replying. When I'm coding z80 its even worse, I often ...
by Duck
Mon 03 Jan, 2005 9:20 pm
Forum: Announce Your Projects
Topic: A new interpreted language for Ti 83+ ??
Replies: 58
Views: 24772

28 days is what a primarly use. It has an excellent quick loopkup common functions and (the new version) even thought me some new stuff about certain conditionals. My inmissable source of instruction set information is "z80.txt" by SHIAR, I couldnt code without it. While coding I use it on...
by Duck
Mon 03 Jan, 2005 9:14 pm
Forum: Announce Your Projects
Topic: MLC: Multi-Platform Language for Calcs
Replies: 53
Views: 23258

Is there a ti83+ version? I thought Madskillz and The Unknown One were developing this one. Only a very few here have a ti86.
by Duck
Mon 03 Jan, 2005 9:10 pm
Forum: Staff Side Projects & Featured Projects
Topic: [Staff][Dev] 3D WireFrame Program
Replies: 37
Views: 62665

Looks nifty. I see the coordinates are 1 byte, that must have eased coding.

Do you know how fast/slow it is against that 3d engine in the making? I think I forgot the name of it.
by Duck
Thu 30 Dec, 2004 11:04 pm
Forum: Off Topic
Topic: Cloth simulation
Replies: 6
Views: 6285

Looks nice! What strikes me is that the cloth has thickness. I havent seen that in other cloth simulations before. Also, the cloth seems to have hit detection on itself?
by Duck
Thu 30 Dec, 2004 3:57 pm
Forum: Announce Your Projects
Topic: A new interpreted language for Ti 83+ ??
Replies: 58
Views: 24772

I just made my own program in RPL! It kicks ass, its quite easy :D It scrolls the inverted text "The is my first program!" from up to down. Unfortunatly, my calculator crashed once the text scrolled out of the screen. I thought it wouldnt matter but it does. So it would be nice if the prog...
by Duck
Tue 28 Dec, 2004 10:05 pm
Forum: Announce Your Projects
Topic: A new interpreted language for Ti 83+ ??
Replies: 58
Views: 24772

Remember all those cries in the community for a new interpreted language with the ease of basic but ASM-ish speeds? This sounds like an incredible step in the right direction. For anyone interested in TI programming and still in highschool (and thus has lots of free time :)), this sounds like a must...
by Duck
Mon 27 Dec, 2004 4:43 pm
Forum: Off Topic
Topic: Blue World
Replies: 15
Views: 7434

First Comic is nice! And yea, very messiahish, it also reminds me of Corbin's story.
by Duck
Sun 26 Dec, 2004 6:27 pm
Forum: General TI Discussion
Topic: [ASM Editors] Which ASM editor do you use?
Replies: 28
Views: 24297

Context, easy swapping between source files and saving/compilation under one key.
by Duck
Fri 24 Dec, 2004 2:38 pm
Forum: Programming Help
Topic: [TI ASM] Substraction from signed accumulator
Replies: 4
Views: 4145

Its exotic for someone that never really needed these conditionals yet, like me :)
by Duck
Fri 24 Dec, 2004 12:15 pm
Forum: Programming Help
Topic: [TI ASM] Substraction from signed accumulator
Replies: 4
Views: 4145

Never mind, i used the p sign wrongly. I'm now using the quite exotic conditional 'po':

Code: Select all

    sub VALUE
    ret po
    ld a,-128
    ret
I'm a happy man :D
by Duck
Fri 24 Dec, 2004 11:42 am
Forum: Programming Help
Topic: [TI ASM] Substraction from signed accumulator
Replies: 4
Views: 4145

[TI ASM] Substraction from signed accumulator

Hey there, I written a piece of code that substracts a value from the signed accumulator [-127,127]. When it hits the bottom of its domain, a should be set to -127. Currently I'm using the code underneath. bit 7,a jr nz, neg pos: sub VALUE ret neg: sub VALUE bit 7,a ret nz ld a,-127 ret Now that loo...
by Duck
Wed 22 Dec, 2004 1:34 pm
Forum: General TI Discussion
Topic: [CrunchyOS] am i the only one
Replies: 24
Views: 39633

Dwedit: something totally unrelated but this may be faster then email.. Do you still have that smoothscrolling routine of yours lying around? To be exact, the routine that redraws the screen every frame, supports masking and this nice wavy effect. I may use it for some little experiment. Could you m...
by Duck
Tue 21 Dec, 2004 9:48 pm
Forum: Programming Help
Topic: [TI ASM] negating HL
Replies: 3
Views: 4663

Oh yea of course, totally forgot about our lovely CPL. It was some time ago it wrote some assembly :) If even does the job better, flipping all bits in the byte. Thanks guys!
by Duck
Tue 21 Dec, 2004 2:52 pm
Forum: Programming Help
Topic: [TI ASM] negating HL
Replies: 3
Views: 4663

[TI ASM] negating HL

Does anyone know a good way to negate HL? The way I'm doing it at the moment is:

ld a,h
neg
ld h,a
ld a,l
neg
ld l,a
ret

There are some undocumented instructions "XOR [HX/HY/LX/LY]" but i cant find information about them. Does anyone know what these do?

Thanks in advance.