Can someone explain in depth how to use the 2 following instructions:
in
out
thnx in advance
Search found 518 matches
- Thu 07 Jun, 2007 1:33 am
- Forum: Programming Help
- Topic: [TI-ASM] The in's and out's of key input
- Replies: 12
- Views: 9528
- Sat 02 Jun, 2007 4:32 pm
- Forum: Off Topic
- Topic: Who Wants Four Free Memory Cards?
- Replies: 28
- Views: 22337
- Mon 21 May, 2007 8:51 pm
- Forum: Programming Help
- Topic: [TI-ASM] list of macros
- Replies: 2
- Views: 4040
- Mon 21 May, 2007 6:46 pm
- Forum: Programming Help
- Topic: [TI-ASM] list of macros
- Replies: 2
- Views: 4040
[TI-ASM] list of macros
Hello, I'm finally learning asm for real now, and I was wondering where I could find a list of all of the common bcall('s such as _Put and _GetKey
- Thu 10 May, 2007 4:43 am
- Forum: Off Topic
- Topic: [C] swapping vars
- Replies: 80
- Views: 56242
I agree that readibility is important, but I don't really bother going through time.h or what have you, so I would rather it be insanely optimized rather than even somewhat readible. But you will be going through at least your own old code quite often. You can’t expect yourself to remember h...
- Tue 08 May, 2007 8:43 pm
- Forum: Off Topic
- Topic: [C] swapping vars
- Replies: 80
- Views: 56242
I agree that readibility is important, but I don't really bother going through time.h or what have you, so I would rather it be insanely optimized rather than even somewhat readible. Then again, I've only really used high-level langauges like C++ and I don't know how often asm is used in the industr...
- Tue 08 May, 2007 5:33 am
- Forum: Announce Your Projects
- Topic: z80 Heaven
- Replies: 15
- Views: 17260
- Tue 08 May, 2007 2:45 am
- Forum: Off Topic
- Topic: [C] swapping vars
- Replies: 80
- Views: 56242
- Wed 11 Apr, 2007 10:32 pm
- Forum: Announce Your Projects
- Topic: Happy Maze [openGL]
- Replies: 10
- Views: 7716
- Wed 11 Apr, 2007 4:57 am
- Forum: Announce Your Projects
- Topic: Happy Maze [openGL]
- Replies: 10
- Views: 7716
- Wed 11 Apr, 2007 3:10 am
- Forum: Announce Your Projects
- Topic: Happy Maze [openGL]
- Replies: 10
- Views: 7716
Fine. https://netfiles.uiuc.edu/ckikoen2/shared/maze1.PNG https://netfiles.uiuc.edu/ckikoen2/shared/maze2.PNG It's a randomly generated 3d tower. There are 5 floors, and the stairs are also in random places. It's only like 200 kilobytes though, so you really should dl it. Also trust me, the link's n...
- Tue 10 Apr, 2007 7:40 pm
- Forum: Announce Your Projects
- Topic: Happy Maze [openGL]
- Replies: 10
- Views: 7716
- Tue 10 Apr, 2007 6:02 am
- Forum: Off Topic
- Topic: Happy Easter
- Replies: 3
- Views: 5560
Re: Happy Easter
yup, made happy maze.tr1p1ea wrote: I hope everyone enjoyed themselves .
- Tue 10 Apr, 2007 6:01 am
- Forum: Announce Your Projects
- Topic: Happy Maze [openGL]
- Replies: 10
- Views: 7716
Happy Maze [openGL]
I started learning openGL, this 'game' is a combination of tutorials that I've used and my own implimentations and code. It's not a bad way to kill a few minutes either.
https://netfiles.uiuc.edu/ckikoen2/shared/Maze.zip
https://netfiles.uiuc.edu/ckikoen2/shared/Maze.zip
- Wed 21 Mar, 2007 5:15 am
- Forum: Announce Your Projects
- Topic: Abscencia
- Replies: 64
- Views: 43012