Search found 1070 matches

by DigiTan
Tue 11 Aug, 2009 7:46 pm
Forum: Staff Side Projects & Featured Projects
Topic: [Featured][Dev] Zelda (Best Project 2005)
Replies: 727
Views: 719816

Re: [Featured][Dev] Zelda (Best Project 2005)

When he's not moonlighting for Square-Enix.
by DigiTan
Tue 14 Jul, 2009 5:27 pm
Forum: Announce Your Projects
Topic: Whack a Mole 3.0
Replies: 5
Views: 12706

Re: Whack a Mole 3.0

Hey! It's that guy from Earthbound!
by DigiTan
Thu 09 Jul, 2009 4:12 am
Forum: Desolate
Topic: Desolate Re-write
Replies: 161
Views: 977112

Re: Desolate Re-write

Those reflections are CRAZY!!! Probably never been done before too!
by DigiTan
Mon 06 Jul, 2009 2:31 am
Forum: Staff Side Projects & Featured Projects
Topic: [Featured][Dev]Robot War 2: Official Announcement
Replies: 100
Views: 396771

Re: [Featured][Dev]Robot War 2: Official Announcement

Yeah. I actually wasn't sure I'd like grayscale at first because I was used to doing all the RW1 in monochrome. But the two extra shades really do come in handy. The photo-real pictures (which are being used in flashbacks) would've been impossible in B&W, even with full-screen. Gotta love the fa...
by DigiTan
Fri 03 Jul, 2009 3:28 am
Forum: General TI Discussion
Topic: Where to start for application programming?
Replies: 6
Views: 17075

Re: Where to start for application programming?

Yeah, just to fulfill tr1p1ea's prediction spasm makes the appsigning and whatnot pretty transparent. Just throw in an #app.inc at the start of your flash code and a validate() at the end. No hand-programming that flash header, you just hit the ground running.
by DigiTan
Tue 30 Jun, 2009 11:49 pm
Forum: Off Topic
Topic: google bot
Replies: 7
Views: 15945

Re: google bot

They'd better pay for dinner first.
by DigiTan
Tue 30 Jun, 2009 2:39 pm
Forum: Off Topic
Topic: google bot
Replies: 7
Views: 15945

Re: google bot

You swipe your card to enter a door and someone else sneeks through too.
by DigiTan
Tue 30 Jun, 2009 3:36 am
Forum: Staff Side Projects & Featured Projects
Topic: [Staff][Dev] GL 2D Game Engine
Replies: 29
Views: 67210

Re: [Staff][Dev] GL 2D Game Engine

What the?!!? So that's what it does!! :shock: :o
by DigiTan
Tue 30 Jun, 2009 3:34 am
Forum: Staff Side Projects & Featured Projects
Topic: [Featured][Dev]Robot War 2: Official Announcement
Replies: 100
Views: 396771

Re: [Featured][Dev]Robot War 2: Official Announcement

http://bmayes.unitedti.org/CalcImages/Feature/pic_atlas_tower.gif Here's an update to last year's "post card" idea. This kind just shows key game locations and flashbacks. The top and bottom are blank to reduce size and leave room for text. The 83+ port is maybe 1/3rd or halfway finished....
by DigiTan
Fri 26 Jun, 2009 5:12 am
Forum: Off Topic
Topic: Hit and Run Driver Totaled my Car
Replies: 22
Views: 39396

Re: Hit and Run Driver Totaled my Car

Er...*ahem*...I said girls? I uh, meant to say groceries. Yep. Lotta hot groceries. :D

Well it's at least good to see at somebody's buying autos in this market. Plus with fuel going unstable again, it's hard to turn down the efficiency and low cost of a trusty 4-door/hatchback.
by DigiTan
Thu 25 Jun, 2009 10:40 pm
Forum: Off Topic
Topic: google bot
Replies: 7
Views: 15945

Re: google bot

I've heard of piggybacking through locked doors, but this is ridiculous!
by DigiTan
Sun 21 Jun, 2009 7:05 am
Forum: Off Topic
Topic: Hit and Run Driver Totaled my Car
Replies: 22
Views: 39396

Re: Hit and Run Driver Totaled my Car

Now that's what I'm talkin about! :D Just think of all the girls you can fit in there!
by DigiTan
Fri 19 Jun, 2009 5:22 pm
Forum: General TI Discussion
Topic: Been 2 years since my last visit.
Replies: 12
Views: 24176

Re: Been 2 years since my last visit.

Creole doesn't count? I didn't eat all those dinners at Pappadeaux for nothing, you know? :P

Me? I'm just glad TI's are still in the game. When I joined ti-programmers, I would of figured they'd be replaced by PDAs or something by now. Not happening anytime soon.
by DigiTan
Wed 17 Jun, 2009 3:45 am
Forum: Staff Side Projects & Featured Projects
Topic: [Featured][Dev]Robot War 2: Official Announcement
Replies: 100
Views: 396771

Re: [Featured][Dev]Robot War 2: Official Announcement

*Non-story related mini-spoiler* Here it is! The final boss of the TI-82 version. This guy, "Golem" stands almost 4 times your height in actual 3D space. It really dwarfs other heavy-hitters like the tanks and 18-wheelers of previous levels. Way too big to jump over. :rofl: Don't expect pi...
by DigiTan
Tue 09 Jun, 2009 5:17 am
Forum: Staff Side Projects & Featured Projects
Topic: [Staff][Demo] Metroid Infinity
Replies: 39
Views: 168566

Re: [Staff][Demo] Metroid Infinity

I like that second thing. One thing I always thought 2D platformers were missing was an ability to play a level through alternate perspectives/timelines and such; and Paper Mario, Mario Bros 2, and Sonic CD are the only exceptions I can recall. Maybe it was a size issue. But it gets my vote.